Half-Life: Alyx Update 1.4.1 released
Game Features & Fixes
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Added option to turn off Valve Index pre-order weapon skins to the Preferences menu.
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Fixed wine bottle labels that had been regressed by the liquids update, and fixed several issues with the liquid shader.
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Fixed an issue that could result in corrupt save games.
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Numerous crash fixes.
Workshop Features
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Added hl_vr_weapon_generic_pistol, a data-driven weapon entity for workshop customization.
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Included sources to many of Half-Life: Alyx's AnimGraphs as example content, plus usability improvements to the AnimGraph editor.
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Added simple example addon for audio content, plus audio workflow improvements and fixes.
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Added example materials and subrect files demonstrating use of more complex shaders and dynamic expressions.
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Added support point, directional, spot and ortho lights to Source Filmmaker.
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Added "Show Intro" toggle to hacking plugs (allows placing hacking plugs that do not play a hologram intro animation).
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Reduced memory usage for compiling maps (32GB RAM is recommended).
Workshop Documentation
Workshop Fixes
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Fixed a bug which was causing transitions between Valve maps to disable any loaded addons, and level transitions to not work at all when transitioning between maps within an addon.
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Fixed bug where map extensions could spawn multiple times (or not at all) when multiple addons were active.
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Fixes and clarifications added to hacking_example map.
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Fixed a crash in maps with a very large numbers of handposes.
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Fixed shadow artifacts with Source Filmmaker's projected lights.
Content Build ID: 5168833
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