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Half-Life: Alyx Update 1.4.1 released

Game Features & Fixes

  • Added option to turn off Valve Index pre-order weapon skins to the Preferences menu.

  • Fixed wine bottle labels that had been regressed by the liquids update, and fixed several issues with the liquid shader.

  • Fixed an issue that could result in corrupt save games.

  • Numerous crash fixes.

Workshop Features

  • Added hl_vr_weapon_generic_pistol, a data-driven weapon entity for workshop customization.

  • Included sources to many of Half-Life: Alyx's AnimGraphs as example content, plus usability improvements to the AnimGraph editor.

  • Added simple example addon for audio content, plus audio workflow improvements and fixes.

  • Added example materials and subrect files demonstrating use of more complex shaders and dynamic expressions.

  • Added support point, directional, spot and ortho lights to Source Filmmaker.

  • Added "Show Intro" toggle to hacking plugs (allows placing hacking plugs that do not play a hologram intro animation).

  • Reduced memory usage for compiling maps (32GB RAM is recommended).

Workshop Documentation

Workshop Fixes

  • Fixed a bug which was causing transitions between Valve maps to disable any loaded addons, and level transitions to not work at all when transitioning between maps within an addon.

  • Fixed bug where map extensions could spawn multiple times (or not at all) when multiple addons were active.

  • Fixes and clarifications added to hacking_example map.

  • Fixed a crash in maps with a very large numbers of handposes.

  • Fixed shadow artifacts with Source Filmmaker's projected lights.

Content Build ID: 5168833

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