1/28 Update
Item Card Changes:
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Blade of the Vigil: Cleave increased from +2 to +4
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Keenfolk Plate: Added "Equipped hero's attackers have -1 Armor"
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Stonehall Pike cost reduced from 6 gold to 5 gold
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Stonehall Plate cost reduced from 6 gold to 5 gold
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Barbed Mail cost reduced from 6 gold to 5 gold
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Assassin's Veil cost reduced from 6 gold to 4 gold
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Phase Boots cost reduced from 6 gold to 5 gold
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Broadsword cost reduced from 7 gold to 6 gold
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Keenfolk Musket cost reduced from 7 gold to 6 gold
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Chainmail cost reduced from 7 gold to 6 gold
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Fur-lined Mantle cost reduced from 7 gold to 6 gold
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Red Mist Maul cost reduced from 10 gold to 9 gold
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Obliterating Orb cost reduced from 10 gold to 9 gold
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Ring of Tarrasque cost reduced from 12 gold to 10 gold
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Cloak of Endless Carnage cost reduced from 13 gold to 10 gold
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Claymore cost reduced from 15 gold to 14 gold
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Platemail cost reduced from 15 gold to 12 gold
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Hero's Cape cost reduced from 15 gold to 12 gold
Private Lobby & Tournament Changes:
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Added Random Two Color deck option for private lobbies and tournaments. This gives both players different randomized 2-color decks in each match.
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Added Speed Timer option for private lobbies and tournaments. This allows players 10 seconds to take each action.
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Automated Open Tournaments are now 'Chaos Blitz'. Chaos Blitz is Random Two Color, Speed Timer, 8 player free-for-all lasting for 1 hour and 30 minutes
Bug Fixes & Other Changes:
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Hovering gold in the HUD displays the amount of gold spent but not yet revealed through playing items (this is a clue rather than an exact amount because of hidden information with Hold, Shop Deed, etc.)
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Fixed Rebel Instigator combat arrows not appearing sometimes
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Fixed issue with Plague wards spawn particles
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Fixed losing a few seconds from the action timer after deployment
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Fixed tournament draft replays not showing selected cards
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Fixed long persona names getting cut off
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Fixed crosslane targets sometimes not showing in Last Action text.
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Fixed Chat Wheel lines for Rebel Decoy, Pit Fighter of Quoidge, Zeus, and Beastmaster
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Reduced low end noise in deck building ambient audio
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Added particle effects for some passive abilities
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Slightly reduced draw card animation speed (time between draws remains the same)
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Slightly increased the time between Eclipse beams (intro/outro time remains the same)
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Improved stability
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Updated localization files
Unchanged:
- Still in it for the long haul
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