2.5.3 Update
Hey Trailmakers!
We have a smaller update for you today in which we are wrapping up the 2.5 update cycle. We've added some more races to New Torque City, enabled time of day progression in most Sandbox maps (can be toggled in the session settings), added the 2.5 Blocks to the Pioneers Campaign and of course there is a whole bunch of bug fixes and more.
We are aiming for this update to arrive on other platforms tomorrow (Friday 9th) pending platform certification and publishing!
New
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Time Progression toggle in Session settings for most Sandbox maps. When toggle is on, time of day will progress automatically.
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Auto-build instruction vehicle spawns the structure right away instead of assembling block by block.
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Several new races in Downtown Drive!
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You can now play Trailmaker League in the Golem Arena in City.
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New and improved Boat template.
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We have given a big polish pass to New Torque City map, far too many things to individually list here but we have fixed many cases of floating/misplaced assets, rougher road sections than intended, missing/misplaced colliders and given some more set dressing love to areas that needed it. A big thank you to every Trailmaker who reported these and helped us catch as much as possible in our most dense map yet!
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Added some atmospheric fog to areas of New Torque City.
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Removed Help dropdown from the builder.
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New map / area icons in Downtown Drive.
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Added the new 2.5 blocks to Pioneers Campaign.
Bug Fixes
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Fixed the leave server bug which meant when a player left a server whilst in the Builder under specific circumstances the server performance would degrade until another player joined. A huge thank you to the players on our Discord that helped pointing us in the right direction for fixing this particularly elusive bug.
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Fixed cases of the new Motorcycle Wheels clipping through terrain after jumps.
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Fixed Relay Server Region incorrectly defaulting to SA region.
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Fixed getting stuck in rotate mode in builder.
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Fixed several bugs related to activating camera blocks.
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Fixed a bug at Harbor Drift race where you couldn’t start it correctly if multiple people were on the server.
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Fixed part of the Mt Escher loop not correctly having collision in Time Trials map.
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Fixed being able to click through the top bar in the Builder and select a block.
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Fixed tire tracks looking wrong in specific parts of the City map.
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Fixed a bug in which you couldn’t turn off the Emulated Network Device option due to it being removed.
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Fixed a bug where the mudguard on the new bike wheel didn’t correctly render in the block preview.
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Fixed a softlock that could occur on the end race screen if pressing escape during the end sequence where you had posted a new personal best time.
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Fixed a rendering bug with the Piston Skin when it was selected.
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Fixed a bug in which the old Neon Light blocks still appeared in the Builder.
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Fixed a bug which caused Blocks with Skins applied to change to the default Skin when destroyed.
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Fixed a bug with specific blueprints getting corrupted after saving (Critical Serialization Error).
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Fixed the Start Zone text in race zones not rendering correctly on minimum settings.
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Fixed a bug with Underwater Propeller and Outboard Engine visuals stopping working after opening and closing the map or in game menu.
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