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Release postponed for next week (January 25, 2019)

We know this is the last thing you want to hear, but we are postponing the release for a week, until 25th January 2019.

Despite working day and night for months on getting this right, we had to do last minute changes that made it impossible to test essential features (savegame, non-VR controls, railways, tutorial, license unlocking). Some critical problems became apparent literally 30 minutes ago, hence the late news of the postponement.

We know this news is very bad. The game would have been received even worse if those things didn’t work out properly at launch. The decision was difficult to make, but given the circumstances, also the best.

Before getting upset too much, please consider that an open world train simulator of this kind has never been done before, as well as a VR game of this scale. As a 5-member team that’s been working endlessly and in a lot of stress to pull this off, all I can say is that we made a mistake and we’re sorry.

The game is 99.9% complete for release, and as soon as it is tested over the weekend it will be sent to media and influencers for a review (another thing we were unable to do due to being too much focused to meeting the deadline).

The definitive release will be next Friday.

-Slobodan

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