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Various bug fixes and additional autosave slots.

Hi there wonderful people,

Today we're releasing a new patch that will fix a variety of bugs, and we're adding more autosave slots and a progression % displayed when hovering a save, so that it's a bit easier to manage progression, or missed events/details. The progression % only takes mandatory events in consideration.

Here's a rundown of what is fixed in this patch:

  • Fixed a problem where players could get stuck because of a weird giant doors scaling bug.

  • Fixed a crash that could occur while navigation in the Key Bind UI. Players will now be able to properly map the arrow keys.

  • Fixed a bug where the player could enable the stress meter where it was supposed to be disabled.

  • Fixed a bug where the player could be teleported in the basement when leaving the tunnel under the mirror room .

  • Added 3 additional auto-save slots.

  • Added new safety checks that will prevent doors from getting stuck for no apparent reason.

That's it for this patch. Thank you to everyone who contributed with bug reports!

A wonderful day to you all!

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