Wesnoth 1.19.5
Campaigns
- Eastern Invasion: "Drowned Plains" drastically shortened in length. Objective now involves gathering gold, not killing enemy leaders.
Editor
- Fixed a crash in some cases after setting which direction a unit is facing.
Lua API
- Added new function gui.switch_theme() to allow switching to another gui2 theme from inside a scenario.
Terrain
-
Improved handling of bluffs/gulch transitions with mountains and frozen terrain
-
Bluffs/Gulches less intrusive in mini-map
Translations
- Updated translations: Bengali, British English, Chinese (Simplified), Czech, Finnish, Italian, Japanese, Turkish
Units
-
Walking Corpse: arcane vulnerability reduced from 40% to 20%.
-
Soulless: arcane vulnerability reduced from 40% to 20%.
-
Skeletal Dragon stats were changed:
-
hitpoints from 171 to 98
-
cost from 288 to 160
-
fire resistance from -20% to 20%
-
jaw attack from 17x4 to 15x3
-
claw attack from 24x3 to 27x2
User interface
-
GUI2 themes can be loaded from add-ons. Requires a
gui-theme.cfgfile in add-on root with a[gui]tag that acts as the entry point for the theme. -
Hovering over units and selecting units now highlights reachable hexes instead of obscuring unreachable ones.
-
Option key is now identified as such instead of Alt in the Hotkeys preferences section on macOS builds
-
Search filter should now be case-insensitive for more than just ASCII characters (#9328)
-
Added attack and defend animations for the Orcish Warrior, standing and attack animations for the Goblin Pillager, and an alternate attack animation for the Orcish Warlord.
-
Fixed the displayed team name not always matching the actual teams that players are on.
WML Engine
-
Removed properties
unit.sideandterrain.owner. Useunit.side_numberandterrain.owner_sideinstead. -
rechange [experimental_filter_ability/active] and [experimental_filter_specials] to [filter_ability/active] and [filter_specials] and make "experimental_" deprecated.
-
Add alignment in [attack] to specify the alignment of an attack independent of the unit's alignment.
-
GUI2 themes can now be provided by add-ons.
-
When using
subin a weapon special to decrease the number of attacks a unit has, going below zero is now treated as still being 0.
Miscellaneous and Bug Fixes
-
A variety of issues have been fixed in the rewritten in-game Help browser.
-
Fixed the editor saving plain maps in a different folder than the game creation screen expects.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.