Wesnoth 1.19.4
Lua API
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Added new function gui.switch_theme() to allow switching to another gui2 theme from inside a scenario.
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Updated to lua 5.4.7
Translations
- Updated translations: Arabic, Bengali, British English, Chinese (Simplified), Czech, Italian, Japanese, Turkish, Ukrainian
Units
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Walking Corpse: arcane vulnerability reduced from 40% to 20%.
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Soulless: arcane vulnerability reduced from 40% to 20%.
User interface
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GUI2 themes can be loaded from add-ons. Requires a
gui-theme.cfgfile in add-on root with a[gui]tag that acts as the entry point for the theme. -
Option key is now identified as such instead of Alt in the Hotkeys preferences section on macOS builds
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Search filter should now be case-insensitive for more than just ASCII characters (#9328)
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Whirlpools no longer get submerged in water.
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The in-game chat now properly redraws over water and other animated terrain.
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Fixed items not appearing properly when submerged.
WML Engine
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Removed properties
unit.sideandterrain.ownerfrom WFL. Useunit.side_numberandterrain.owner_sideinstead. -
Fixed events with negative priority not being stored in save files.
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Events can now be added to abilities and weapon specials.
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