v5.0.X patches
Dear Curators,
All patches associated with the v5.0 release will be combined into this post to keep things tidy.
Tim Twice Circled
v5.0.13 Changelog
- Fixed bug: Calcium Reactor was not available in 3. Sulasi in the Deep Freeze campaign.
v5.0.12 Changelog
-
Reduced requirement for Sandbox Trials - Species time trial to 70 species. Well done to everybody who already completed it, you did it on hard mode!
-
Improved mod update code to be slightly more resilient.
v5.0.11 Changelog
-
Translation: Words for 'Centerpiece' and 'Slushie' in Chinese changed to better fit meaning.
-
Translation: Words for 'Centerpiece' in German changed to better fit meaning.
-
Fixed bug: Button Polyps were getting unlocked incorrectly when a finite number were purchased or given as a gift.
-
Fixed bug: Mounted objects were getting double subtracted from the in-game count in the build menu, when the tank holding their parent object was sold.
-
Fixed bug: Floating plants could be put anywhere in magnifying tank - now they can only be placed at the back.
-
Fixed typo: Horseshoe crab description.
-
Graphics: Items on gift shop shelves and tool dispensers are now visible when picked up.
v5.0.10 Changelog
-
Fixed bug: Centerpiece and backdrop objectives were being generated even when Invertebrilliant Collection was disabled in Sandbox.
-
Fixed bug: When aquascaping is provided as part of an objective in Sandbox mode, it has to match the salinity of the animal.
-
Fixed bug: Octopus Custume was not spawning.
v5.0.9 Changelog
-
Fixed bug: Slushie machine refill cost was incorrect and final red slushie was not being purchased.
-
Fixed bug: Long-Spined Urchin was not being classed as an invertebrate for the Invertebrate Poster.
-
Fixed bug: Frozen Paint 3 was overridden by Underwater Paint 3.
v5.0.8 Changelog
-
Gameplay: Corals are now mounted on existing decorations.
-
Gameplay: You can prioritise tasks associated with specific items or skill levels on the advanced staff tab.
-
Gameplay: Calcium is now a hard requirement for some animals. Calcium Reactors need to be fixed with Calcium Refills when they break down.
-
Gameplay: Lights can go on any tank.
-
Gameplay: Rounded tanks cost slightly more, non-rounded tanks cost slightly less.
-
Gameplay: Backpacks double carrying capacity of more than just food now: gift shop, RO membrane refills and Calcium Refills are all compatible now.
-
Gameplay: Base game polish/rebalance.
-
Gameplay: Prestige is now earned for food/drink variety.
-
Gameplay: Copperband Butterfly is dangerous to Bivalves.
-
Gameplay: Outcrop tank max size is increased.
-
Gameplay: Arapaima can no longer eat Pacu.
-
Gameplay: You can build one-way gates underneath archways.
-
Gameplay: Reduced range of podium to 12.
-
Achievements: 2 new 'time trial' achievements have been added.
-
UI: Extra message log filters.
-
UI: Build menu remembers last position.
-
UI: Tank capacity icons shows an additional value for when all animals are 'grown up'.
-
UI: Added support for 'dangerous' tag in search.
-
UI: Added negative support in search using exclamation mark. e.g. "!dangerous" means animals which are NOT dangerous.
-
UI You can pick up multiple immobile objects at the same time now by right clicking on their portraits on a tank window.
-
Many, many bug fixes.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.