Quake Champions Season 16 Update
Salutations, Quakers!
Our Season 16 Update is now LIVE! This update includes new cosmetics, balance changes, bug fixes, and more!
Season 16 New Content
- Added JOKER - Quake 2 Grenade Launcher Tri-bolt Vanity Weapon
- Added Ranger Pure Silver Shader
Store Updates
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Added JOKER and JOKER Basic Shaders Bundle
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Added Ranger Pure Gold
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Added Ranger Pure Silver
Map Updates
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Corrupted Keep
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Fixed exploitative player hiding spot in ring-out area
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Fixed two exploitable totem/turret spots outside the Super Shotgun and Tri-bolt windows
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Deep Embrace
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Fixed wall collision near Lightning Gun Light Armor
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Fixed orb exploit at the dock teleport exit
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Fixed collision near dock teleport exit
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Fixed visibility issues near the murder hole (double health, double cooldowns)
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Insomnia
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Improved collision of an archway near LG
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Ruins of Sarnath
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Fixed an exploitable totem/turret spot in the upper walls in the hallways surrounding the central room
Champion Updates
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Death Knight - Fixed Fire Trail activation. Removed damage from standing on the trail, in exchange for it 100% applying the fire dot (which is still 10dmg/sec for 7 seconds)
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Sorlag - Ally spit now has blue steam above it, so you know it's safe
Game Updates
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Fixed issues that prevent some sound events from playing when multiple occurrences happened within a narrow timeframe:
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rocket explosions within 200ms
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jumppad sounds within 100 ms
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jump sounds (from the same champion type) within 100 ms
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steps sounds (from the same champion type) within 100 ms
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pain sounds (from the same champion type) within 500 ms
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Fix for NVIDIA Reflex issues on unsupported cards
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Removed Beta Terms link from Legal Docs
Service Updates
- Anti-cheat updates
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