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Quake Champions Season Mid-Summer Update

QuakeCon is almost here (August 18-20!), and we’ve got a bevy of map and game updates in our last update before the Quake World Championship!

Map Updates

Awoken

  • Fixed level of detail popping of columns at a great distance

Blood Covenant

  • Fixed sacrifice domains

Burial Chamber

  • Fixed player collision on small staircases to each side of the main ramp

  • Fixed where rockets could pass through a small hole in the lower stairs in the main ramp

Corrupted Keep

  • Reverted optimizations that have proved to have mixed or negative results

Insomnia

  • Fixed player collision issues near the Machine Gun

Lockbox

  • Fixed a UI loading screen issue

Tower of Koth

  • Fixed bots from looping through the mega teleporters This was fixed but didn't make it into this build.

Vale of Pnath

  • Fixed visibility blocker issues near heavy armor, when viewed from the rg pit light armor.

Game Updates

  • Fixed timings on the N22 Shotgun scope

  • Changed player profile to use most kills instead of most play time for favorite champion

  • Reduced texture memory usage

Store Updates

  • Added Season 15 ETQW Weapons

  • Added Season 15 ETQW Weapon Shaders

Anti-cheat Updates

  • Security updates

  • Proton compatibility resolved

  • Added error code message box

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