Update 64 - New achievements!
Hi all!
As promised last update, I'm back with new achievements, and some other goodies too.
Bug Fixes
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Fixed a bug that prevented you from right clicking on graves.
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Fixed many navigation and raids issues on the new map.
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Fixed some Worker Lodgings issues.
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Fixed map labels overlapping the main game UI.
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Fixed a bug where you'd load in with extra carts sometimes.
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Fixed a bug that would prevent you from automating animal fodder if you already had lots of it.
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Fixed a bug that would cause Trading Ship construction to reset on load.
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Fixed some Field automation issues.
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Fixed a bug that would prevent some people from using the scroll wheel.
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Fixed not being able to use the cart inventory load/unload buttons for hide and carcasses from Corral, and bone charms from Butcher.
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Your local market will now always be at the top of the building list.
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Fixed a bug where cart could send itself back to market to sell goods it just bought.
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People will no longer jump off the Alehouse roof.
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Fixed an issue where the immigration controller could be hit by lightening which would stop it from working.
Tweaks
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General UI tweaks.
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Tweaked some wording.
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Watchmen are now way more likely to train during patrol hours.
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Tweaks to the player built camp.
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Worker Lodgings now show under houses and not businesses in your building list.
New
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You can now set notification categories to auto-dismiss, which will prevent that notification type from showing.
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You can now right click on food, medicine, and charms to consume them.
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Hunting Shack workers can now use traps stored in your Hunting Shack to hunt small game if they cannot find any large game.
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Added random Market events.
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Added a bunch of new achievements.
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Arrows and javelins can now sometimes be recovered after use.
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Added some victory conditions to select from when starting a new game.
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Rentable buildings now show on the map.
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New artwork for map select, Training Field, Hunting Shack, and some new loading art.
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Added information for proposed game DLC (to release after v1.0), to collect feedback.
I hope you have some fun with the new achievements and victory conditions!
Cheers, Atorcoppe.
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