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BatMUD game client v1.107 released

We're delighted to release v1.107 of our game client for the 34-year old BatMUD - an Internet legend in multiplayer hack'n slash style free world roaming text-based gaming. It's right now available for Windows and Linux (in 64-bit and 32-bit versions for both). A codesigned MacOS version will follow shortly.

Changelog (v1.107)

  • Fixed the extemely evasive game client start-up issue(s) with new loadImage routine changes

  • Saved CommandHistory.xml no longer grows massive and hangs at start-up (limited to 11000 commands)

  • Removed the extra newline from each line when copypasting text to e.g. outside the game client

  • Added sentry ability for tracing errors/error context aware monitoring for catching issues faster

  • Console! You can now open /console to see game client internal debug msgs and other similar output

  • Updated certain game client internal libraries with newer versions of the said libraries

  • Game client now signed with an Extended Validation SSL Code Signing certificate (for compliancy)

  • Multiple smaller console output related fixes (e.g. retina display detection, ..)

  • Added a couple of new background images just for the fun of it (e.g. Las Islas de Tormentas)

  • Honours to Sierra On-Line's Leisure Suit Larry in the Land of the Lounge Lizards for /bosskey

We truly hope you enjoy our Game. We'll be here for you.

Yours, BatMUD administration

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