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Version 0.6.17 Patch Notes

Attention Divers,

We've deployed a balancing update based on player feedback across various areas. You can also grab Darkwater in the Steam Winter Sale at a 30% discount!

General

  • Game now pauses when opening settings menu while playing solo

  • Ceiling lamp in Sonar Room(2x3) moved in front of the sonar table instead of over it, meaning it should be easier to re-light

  • Harpoon (Ammo) crafting recipe added to: Workshop(2x2), Heavy Workshop(2x3), Medium Arsenal(2x2), Large Arsenal(2x3)

General Balance

  • Outpost Loot Spawn Modifier increased on hard difficulty: 0.55 -> 0.6

  • AI Damage Modifier on medium decreased: 0.65 -> 0.6

  • AI Damage Modifier on hard decreased: 0.9 -> 0.8

Item Balance

  • Webley Revolver range increased: 80 -> 100

  • Webley Revolver accuracy increased: 85 -> 90

  • Webley Revolver damage increased: 35 -> 42

  • Webley Revolver weight reduced: 6.5 -> 4.5

  • Harpoon Gun weight increased: 5 -> 6

  • Double Shotgun weight increased: 6 -> 6.75

  • Pump Shotgun weight increased: 6.5 -> 7.5

  • Harpoon Ammo scrap amount reduced: 3 -> 2

  • Credits can now spawn in the Pantry_Small item pool, resulting in about a 50% decrease in food spawns

  • Canned Tube Worms and Tinned Fishmeal spawns decreased

  • Harbour Lights spawn weight doubled in spawn pool Pantry_Medium

  • Small Medical Kit spawn weight increased, and Medical Kit spawn weight decreased in spawn pools Medical_Small and Medical_Medium

  • Dreams of Greens and Dreams of Meat hitpoints recovery decreased: 20 -> 15

  • Tinned Fishmeal hitpoints recovery increased: 35 -> 38

  • Canned Tube Worms hitpoints recovery increased: 40 -> 45

  • Canned Tube Worms cost increased: $10 -> $12

Submarine Weapon Balance

  • Decoy Charge Mk.1 ammo cost reduced: 15 -> 10

  • Decoy Charge Mk.2 ammo cost reduced: 25 -> 15

  • Defence Charge Mk.1 ammo cost reduced: 20 -> 10

  • Defence Charge Mk.2 ammo cost reduced: 30 -> 15

Store Balance

  • Certain weapons now have a chance of spawning in pairs in stores: Fire Torpedo Mk.1, Explosive Harpoon Mk.1, Explosive Harpoon Mk.2

  • Pump Manual(1x1) spawn weight increased: 5 -> 18

  • Pump Manual(1x1) cost decreased: $50 -> $40

  • Pump Automatic(2x2) spawn weight increased: 5 -> 15

  • Pump Automatic(2x2) progression weight increased: 30 -> 40

  • Pump Automatic(2x2) pumping speed reduced by 20%

Enemy Balance

  • Infected spawn rate decreased. Max spawn amount reduced: 12 -> 10

  • Infected Diver hitpoints reduced: 65 -> 60

  • Clam Swarm hitpoints reduced: 150 -> 95

Bug Fixes

  • Max range property added to double shotgun

Thanks for supporting Darkwater on its Early Access journey!

Are you experiencing bugs? Please let us know in our bug report form here.

  • Targon Studios
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