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Update 02! - More fixes!

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Hi all Rich here again. Were been working hard and sorting out some common issues on the game and tonight im pushing out a second update. This time. called Gunsmith_Update_02 in your game Beta section.

Hoping this will be the last change before we make it live! Update_01 will turn off tomorrow if all is good and update_02 will become the main version of the game! Enjoy! List below for fixes!

V0.0.0.25

  • Fixed an issue with bullet collision where they disappeared inside machines and belts.

  • Added an experimental low FPS fix that should make machines output at

slower intervals when on low FPS. This should make machines outputs follow the slow down of low FPS and not create huge backlogs of items at output.

V0.0.0.26

Fixed a bug where fabric sheets would get stuck on belts and cause massive pile backs.

The issue with bullets getting stuck between belts or machines should be fixed now.

Market values don’t reset after switching Market Items.

Bullets that fall on the floor get killed after 3-5 seconds and have a 50% chance to be restocked.

Experimental Low FPS fix, changed it to have more relative intervals. Improvements to this will be coming soon to make it more reliable and less affected by unnoticed lag spikes.

Fixed the issue with the flickering brass roll

Fixed a rare issue with the Dispensers where their quantity wasn’t correct.

Fixed a bug where you could get more than 3 orders with items that aren’t researched yet, and reduced that max number to 2.

Fixed a small issue with the dispenser not properly moving items that are input directly on the center.

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