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Hotfix 0.9.1.7 - Changelog

BALANCE

  • Reduced weapons and shields’ Durability loss from blocking by 60%.

  • Increased the base Durability of every weapon subtype that grants block-related bonuses and also slightly reduced their price.

  • Simplified the recipes for crafting most consumables.

  • Rebalanced certain valuables' levels, prices, and tags to spread them more evenly between dungeons.

  • Decreased the Reputation gained from completing contracts by 12%.

  • Reduced the basic stats of “Forceful Slam”.

  • The “Fair” food seller is now guaranteed to have dish recipes in stock.

  • Added scrolls to the “Fair” merchant’s stock.

FIXES

  • Fixed the issues with ranged skeletons’ AI occurring upon their resurrection.

  • Fixed the softlock caused by the Burial Cave’s door.

  • Fixed the missing loot in one of the abandoned cart variants in the steppes.

  • Fixed the incorrect category of “Deadly Premonition”.

  • Fixed the incorrect duration of “Concentration”.

  • Fixed the Denbrie Captain refusing to buy commodity items.

  • Fixed the Archivist spawning with additional retinue, which also included higher tier mobs than intended.

  • Fixed “Deathstinger Infestation” not tracking some stages of the quest when completing it before talking to the quest giver.

  • Fixed some stages of the “Finding the Craftsman” quest using incorrect descriptions.

  • Fixed “Finding the Craftsman” placing an incorrect map marker if Darrel is sitting in the Watchtower Tavern.

  • Fixed some traders’ hovers claiming to sell items above tier 5.

  • Fixed the sound effects for moving between locations.

  • Fixed the bug causing tier 5 dungeons to reset after loading a save made there.

  • Fixed quest markers pointing towards dungeons even after completing their contracts’ main goal.

  • Fixed a number of situational softlocks caused by ranged combat.

  • Fixed the bug allowing enemies to act twice after a dual wield counter.

  • Fixed the situational crash caused by using “Battering Ram”.

  • Fixed the trade exploit with switching between the Caravan Storage folders.

  • Fixed the Mannshire Carpenter not selling ranged weapons.

  • Numerous text fixes.

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