Hotfix 0.9.1.18 - Changelog
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Fixed a few instances of dialogue-related softlocks.
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Fixed Girruds’ “Tongue Pull” causing the player character to collide with them.
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Opening the Caravan Storage will now take a turn.
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Added sound effects for picking up the Forbidden Grimoire.
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Fixed the “screen shake” setting having no effect on some of the screen shake sources.
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Fixed some NPCs missing a description.
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Fixed the Wraiths-related crash occurring when there isn’t enough free tiles for them to spawn in.
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Fixed “Revelation: Overconfidence” triggering its effect when casting spells.
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Fixed the crash caused by opening the Prologue NPCs’ context menu.
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Salt and Flour will now disperse in the air when thrown.
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Fixed Alda trying to fight in melee with a bow.
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“Distracting Shot” will now prioritize Hostile enemies but will otherwise still target the closest NPCs.
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Fixed the Green Salad recipe failing to recognize some of its ingredients in certain situations.
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Fixed the issue preventing the Crafting menu from being used when playing in 2k resolution.
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Fixed the Fair Minstrel’s disappearing “musical notes” animation.
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Fixed the Brynn Jeweler missing a Markup on his Repair Prices.
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Expanded the base Durability range of lootable jewelry items.
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Fixed the effect of “Against the Odds” displaying dynamic values as static in its hover.
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Fixed the minimal Health Threshold of “Against the Odds” not scaling with Attributes.
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Increased the base Accuracy of thrown consumables, such as Nets and Flasks.
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Fixed one of the Foragers using incorrect gender.
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Fixed the missing camp rumor.
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Fixed “Will to Survive” continuously negating every debuff received over the duration of its effect. Now it will only suspend newly received Conditions (Hunger, Thirst, Pain, etc) and Injuries.
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Moving coins into the inventory through the context menu will now result in them properly stacking.
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Fixed some ammunition types not applying their effects to attacks.
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Fixed the hover of “Regroup” displaying its Block Power Replenishment value as static.
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Replaced Skeleton Spearmen’s “Determination” with “Seize the Initiative”.
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Fixed animals being able to use “Ramming Charge” from huge distances.
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