Hotfix 0.9.2.8 - Changelog
QoL
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Added an option to assign controls to extra mouse buttons.
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Added an option to rebind the key for moving the free camera.
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When playing as Hilda, the hovers of rare hunting trophies will now dynamically display their current bonus to stats.
FIXES
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Fixed the issue with Arna’s perk that was causing it to stop granting bonuses to Psyche States after loading a save.
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Fixed Arna’s old perk still functioning in the background.
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Fixed “First Aid” not improving the Condition of all body parts when affected by “Vigor”.
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Fixed NPCs and enemies occasionally displaying incorrect speech lines.
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Fixed Leosthenes using his critical hit speech lines upon enemies’ critical hits.
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Fixed “Baleful Scream” always succeeding in applying Stagger after failing to apply Daze.
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“Baleful Scream” will now take the target’s Psionic Resistance into account when calculating the chance to apply Daze and Stagger.
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“Howl” will now instantly make surrounding Wolves hostile rather than after the 1-2 turn delay.
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Fixed the issue preventing the interaction with the Osbrook Smith while he’s in the Black Boar Tavern.
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Fixed “Elusiveness” not gaining stacks when moving around with “Whirlwind”.
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Fixed Poachers sometimes dropping 0 crowns on death.
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Fixed the bug causing the dialogue window to remain on the screen after moving to another location.
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Fixed the issue with Distant Bastions sometimes not closing as intended.
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Verren will stop feeding Chickens at the Caravan Camp after they are killed.
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Removed the possibility of delivering Injuries to the Spectral Herald.
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Fixed the bug causing Darrel-related dialogues in Brynn to still trigger after already finding him.
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Fixed the bug causing NPCs to sometimes remain Hostile after serving a jail sentence.
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Fixed the issue with Delivery Couriers’ hostility when the Character is wanted in a nearby Settlement.
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Fixed the rare issues with the incorrect detection of shots, throws, and spellcasting.
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Fixed bows and crossbows sometimes not losing Durability when used.
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Fixed another instance of the bug that was causing Charge skills to glitch out around multi-tiled enemies.
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Numerous sprite and collision fixes.
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