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Hotfix 0.9.3.8 - Changelog

  • Fixed the constant spawning of tree branches in the Caravan Camp after re-entering the location or loading a save.

  • Fixed some objects being rendered incorrectly in the fog of war.

  • Improved the pathfinding for fleeing mobs when they run into walls.

  • “Frenzy” now has lower targeting priority against fleeing enemies.

  • Fixed several collision issues in secret rooms and caves.

  • Fixed incorrect sprite depth of some Crypt decorations.

  • Fixed several line of sight issues in Crypts.

  • Added several new rooms to Сaves.

  • Active “Butchering” should no longer highlight the Rockeater Queen’s corpse.

  • Fixed non-functional Follower perks’ hovers in the Caravan menu.

  • Fixed the bug allowing the player to charge into tiles occupied by the Ancient Troll.

  • Fixed the incorrect mirroring of overhead animations for mobs and the player character.

  • Fixed the persistent target zone of “Leg Sweep” after using the skill on the same turn as triggering a dialogue.

  • Fixed guards remaining aggressive towards the player after paying the fine for a serious crime.

  • Improved the animation for dropping coins.

  • Fixed Crawlers actively avoiding web traps.

  • Fixed Crawlers still being able to activate web traps.

  • Fixed the animation of “Aether Shield” when destroying projectiles.

  • Fixed the animation of “Mana Siphon”.

  • Added an icon for the active status effect of “Will to Survive”.

  • Fixed the issue with mana crystals’ target selection when teleporting them.

  • Fixed sarcophagus Wraiths occasionally getting stuck behind obstacles when spawning.

  • Fixed the bug preventing interaction with fleeing animals after using “Wormhole” on them.

  • Fixed the bug making it possible to sell unwanted items to merchants immediately after buying them.

  • Potentially fixed the rare crash caused by enemies’ “Unstoppable Force”.

  • Fixed false line of sight restrictions caused by non-existent bushes.

  • Improved lighting in some locations.

  • Arrows should no longer disappear after hitting “Paranoia” hallucinations.

  • Fixed the rare softlock when generating Crypts with manuscripts.

  • Fixed the physics issue with debris left by destroyed boulders.

  • Fixed the softlock caused by killing a target with the first shot of “Sudden Volley”.

  • Fixed the incorrect radius of the Ancient Troll’s “Deafening Roar”.

  • Fixed Leosthenes’ starting trait granting incorrect bonuses to Magic Power and Weapon Damage.

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