Hotfix 0.9.3.8 - Changelog
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Fixed the constant spawning of tree branches in the Caravan Camp after re-entering the location or loading a save.
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Fixed some objects being rendered incorrectly in the fog of war.
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Improved the pathfinding for fleeing mobs when they run into walls.
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“Frenzy” now has lower targeting priority against fleeing enemies.
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Fixed several collision issues in secret rooms and caves.
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Fixed incorrect sprite depth of some Crypt decorations.
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Fixed several line of sight issues in Crypts.
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Added several new rooms to Сaves.
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Active “Butchering” should no longer highlight the Rockeater Queen’s corpse.
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Fixed non-functional Follower perks’ hovers in the Caravan menu.
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Fixed the bug allowing the player to charge into tiles occupied by the Ancient Troll.
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Fixed the incorrect mirroring of overhead animations for mobs and the player character.
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Fixed the persistent target zone of “Leg Sweep” after using the skill on the same turn as triggering a dialogue.
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Fixed guards remaining aggressive towards the player after paying the fine for a serious crime.
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Improved the animation for dropping coins.
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Fixed Crawlers actively avoiding web traps.
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Fixed Crawlers still being able to activate web traps.
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Fixed the animation of “Aether Shield” when destroying projectiles.
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Fixed the animation of “Mana Siphon”.
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Added an icon for the active status effect of “Will to Survive”.
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Fixed the issue with mana crystals’ target selection when teleporting them.
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Fixed sarcophagus Wraiths occasionally getting stuck behind obstacles when spawning.
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Fixed the bug preventing interaction with fleeing animals after using “Wormhole” on them.
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Fixed the bug making it possible to sell unwanted items to merchants immediately after buying them.
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Potentially fixed the rare crash caused by enemies’ “Unstoppable Force”.
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Fixed false line of sight restrictions caused by non-existent bushes.
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Improved lighting in some locations.
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Arrows should no longer disappear after hitting “Paranoia” hallucinations.
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Fixed the rare softlock when generating Crypts with manuscripts.
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Fixed the physics issue with debris left by destroyed boulders.
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Fixed the softlock caused by killing a target with the first shot of “Sudden Volley”.
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Fixed the incorrect radius of the Ancient Troll’s “Deafening Roar”.
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Fixed Leosthenes’ starting trait granting incorrect bonuses to Magic Power and Weapon Damage.
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