Hotfix 0.9.4.9 - Changelog
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Fixed an issue where contracts could fail to generate in settlements for an extended period of time. You may need to wait approximately one day for them to reappear.
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Definitively fixed the crash caused by using "Befoul the Remains" in certain situations.
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Fixed a softlock in the "Brewery's Fate" quest that occurred when helping the brewer first, then clearing the brewery and reporting the cart to Verren.
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Fixed incorrect Bonus Range value for "Seal of Power" and the Farseer Staff.
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Proselytes will no longer kill themselves and allies with "Lash Blessing".
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Undisturbed enemies will now only become hostile upon seeing fleeing allies if their flight was caused by the player character.
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Fixed incorrect reputation penalty behavior in one of the new quest's outcomes.
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Fixed incorrect timer behavior in one of the new quest's phases, which could cause it to fail despite all conditions being met.
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