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Hotfix 0.9.4.10 - Changelog

  • Craftsmen now pay more when buying items made with materials they have interest in.

  • Fixed the log message about the inability to rest appearing when loading a save with nearby enemies.

  • Fixed the visual bug with sprite backgrounds caused by quickly moving items to the Caravan Storage via SHIFT+LMB.

  • Fixed the crash caused by the "Tunnel Through" ability.

  • Fixed ranged enemies in dark locations excessively trying to close the distance when the player character is standing on a lit tile.

  • Fixed some see-through wall segments in caves.

  • Improved the rendering of wooden walls in caves while in the fog of war.

  • Fixed the visual issue with the Candle Lantern clipping through large shields while hanging from the belt.

  • Improved mini-boss name generation for Chinese, Korean, and Japanese localizations.

  • Removed the lever highlight in the Prologue after it has been activated.

  • Fully depleted ore veins now leave behind Stones.

  • Fixed the color of light produced by candles.

  • The universal "Pick" option in the context menu of doors and containers has been split into "Pick" and "Pry Open" (for Lockpicks and Crowbars respectively).

  • Fixed "Resourcefulness" working on Stones as well.

  • Fixed "Startling Volley" not ending the character's turn when killing an enemy with the first shot.

  • Fixed the crash caused by a false option to use healing consumables from an open backpack while the Caravan Storage is also open.

  • Fixed the name display of the Black Boar Head when it's mounted on the wall.

  • Fixed the crash caused by inspecting the Supplicant during their transformation.

  • Fixed "Hooking Chop" pulling the target on a fumbled attack or when the attack deals no damage.

  • Fixed the bug with sling attacks still applying Stagger, Bleeding, Immobilization, etc. on fumbled shots.

  • Fixed the warning dialogue when accidentally attacking a peaceful NPC with dual weapons. A follow-up attack after the final warning should now immediately make the settlement aggressive towards you.

  • Fixed the incorrect Vision range calculation for "Iron Discipline".

  • Fixed the incorrect duration of "Constriction".

  • Fixed "Arcane Might" not granting its bonuses when dealing Arcane Damage.

  • Fixed the duplication of sling ammo when a shot is blocked by an enemy or hits a hallucination.

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