Hotfix 0.9.4.10 - Changelog
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Craftsmen now pay more when buying items made with materials they have interest in.
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Fixed the log message about the inability to rest appearing when loading a save with nearby enemies.
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Fixed the visual bug with sprite backgrounds caused by quickly moving items to the Caravan Storage via SHIFT+LMB.
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Fixed the crash caused by the "Tunnel Through" ability.
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Fixed ranged enemies in dark locations excessively trying to close the distance when the player character is standing on a lit tile.
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Fixed some see-through wall segments in caves.
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Improved the rendering of wooden walls in caves while in the fog of war.
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Fixed the visual issue with the Candle Lantern clipping through large shields while hanging from the belt.
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Improved mini-boss name generation for Chinese, Korean, and Japanese localizations.
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Removed the lever highlight in the Prologue after it has been activated.
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Fully depleted ore veins now leave behind Stones.
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Fixed the color of light produced by candles.
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The universal "Pick" option in the context menu of doors and containers has been split into "Pick" and "Pry Open" (for Lockpicks and Crowbars respectively).
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Fixed "Resourcefulness" working on Stones as well.
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Fixed "Startling Volley" not ending the character's turn when killing an enemy with the first shot.
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Fixed the crash caused by a false option to use healing consumables from an open backpack while the Caravan Storage is also open.
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Fixed the name display of the Black Boar Head when it's mounted on the wall.
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Fixed the crash caused by inspecting the Supplicant during their transformation.
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Fixed "Hooking Chop" pulling the target on a fumbled attack or when the attack deals no damage.
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Fixed the bug with sling attacks still applying Stagger, Bleeding, Immobilization, etc. on fumbled shots.
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Fixed the warning dialogue when accidentally attacking a peaceful NPC with dual weapons. A follow-up attack after the final warning should now immediately make the settlement aggressive towards you.
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Fixed the incorrect Vision range calculation for "Iron Discipline".
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Fixed the incorrect duration of "Constriction".
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Fixed "Arcane Might" not granting its bonuses when dealing Arcane Damage.
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Fixed the duplication of sling ammo when a shot is blocked by an enemy or hits a hallucination.
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