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V 1.6.2b - Dwarves have a drinking problem

Thank you for the reports! There were some pretty weird interactions with some boons, and the Dwarven special traits. Also, your Orange Cat should stop being transformed into a normal Pip on a reload. ;)

  • Michele

V 1.6.2b

Balance

  • Added Hay recipes to Mills (apart from Seed Mill, of course)

  • Reduced values for Threat above 7 and modified so they scale with difficulty, starting at +20 at Normal

Bugfixes

  • Fixed Dwarven brewers being able to inhebriate themselves by drinking alone

  • Fixed Dwarven brewers being able to inhebriate dead Pips

  • Fixed Mountain Lovers giving Charcoal Maker an out-of-the-ordinary boost

  • Fixed rebuilding multi-turn ruins removing the worker after the first turn

  • Fixed VIP Cat being loaded as a normal Pip on load if Folkways is not installedps

  • Fixed reloading the game with exactly 0 Gold causing some Gold Mines to not be deactivated

  • Fixed a rare load bug with curing frozen Pips

UX

  • Added a row to the Increasing Threat hint that shows that Threat can now go above 7

  • Added more color to Guide Stone to make it clear when it is being built

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