V 1.6.2b - Dwarves have a drinking problem
Thank you for the reports! There were some pretty weird interactions with some boons, and the Dwarven special traits. Also, your Orange Cat should stop being transformed into a normal Pip on a reload. ;)
- Michele
V 1.6.2b
Balance
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Added Hay recipes to Mills (apart from Seed Mill, of course)
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Reduced values for Threat above 7 and modified so they scale with difficulty, starting at +20 at Normal
Bugfixes
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Fixed Dwarven brewers being able to inhebriate themselves by drinking alone
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Fixed Dwarven brewers being able to inhebriate dead Pips
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Fixed Mountain Lovers giving Charcoal Maker an out-of-the-ordinary boost
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Fixed rebuilding multi-turn ruins removing the worker after the first turn
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Fixed VIP Cat being loaded as a normal Pip on load if Folkways is not installedps
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Fixed reloading the game with exactly 0 Gold causing some Gold Mines to not be deactivated
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Fixed a rare load bug with curing frozen Pips
UX
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Added a row to the Increasing Threat hint that shows that Threat can now go above 7
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Added more color to Guide Stone to make it clear when it is being built
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