V 1.10.3a
Hello Elders! Here are some more minor changes, and fixes on some edge cases. Have a great weekend!
- Michele
V 1.10.3a
Balance
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Darwin: removing the temple after the Apocalypse has started now does not grant the achievement
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Harvesters and riding Hunters will now work with production bonuses and maluses
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Poison Ivy: Now requires 30 Wood to appear
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Crush the Wells event: Now requires 20 Water to appear
UX
- Added information on what buildings produce, consume, or otherwise use creatures and machines
Bugfixes
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Granny: Fixed Crop Collector not counting the last depletion step correctly
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Darwin: Fixed a specific scenario where there is no Trusting the Domain, and the final Doom is Cold (and thus won't appear)
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Fixed bug with jumping to the Apocalypse sometimes getting the Heat/Cold values wrong
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Fixed a couple of new Achievements not triggering on Steam
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Fixed expedition UI messing up when you cannot select any Pip
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Fixed Harvesters sometimes still messing up
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Fixed group hunters showing a wrong multiplier from Ink bonuses
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Plague Spread event: fixed it being tied to Cataclysm instead of Sickness
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