V 1.3.2 d
Balance
- Randolph: Deadly events cannot appear anymore when failing simple risk events, and Deadly predictions are forced to select a Deadly event
Bugfixes
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Fixed some events being able to hit Tasks erroneously
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Fixed removing pavements in Randolph games not working on original pavements
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Fixed post end-game triggering some fake events that could block the game
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Fixed some tasks being re-set when a Watcher is being asked to perform another task but they are in the middle of the first task
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Fixed clearing burnging forests sometimes not removing the added danger correctly
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Localization fixes
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