V 1.4.0 e
Various fixes, thanks for the reports!
Bugfixing
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Fixed "Shade" event sometimes blocking the scared Pip in place
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Fixed a rare bug with removing Pips using side-actions from buildings sometimes causing them to be re-assigned to that same building on load, causing a soft lock
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Fixed bug with "An Offer You Can't Refuse" event making the Trader join the village on some specific choices
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Fixed a small rounding error in the Pixel shader for Pips that sometimes made them look a bit weird
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Fixed bug where Pips kept trying to return to previous buildings even if they were manually unassigned
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Fix phase text not being hidden if quitting mid-pass turn
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Fixed warning on auto-Pip removal not being shown anymore during the turnx
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Localization fixes
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Minor optimizations
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