V 1.4.1
Balance
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Minimum resource cap with no buildings is now 0 instead of 30
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The 'Base' cap trait of Santa is now a starting cap (i.e. buildings will increase it)
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Reduced 'Base' cap trait of Santa from 100 to 60 (with the Bivoauc, this remains at 100 still)
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Warehouses can now become Abandoned like other buildings
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Abandoned buildings do not increase the resource cap anymore
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Bad events unlocked through mechanics during a run are now set on cooldown, thus avoiding making them potentially appear soon after you unlock them
UX
- You can now hold CTRL while placing a building to force it to be placed in the middle of the tile
Bugfixing
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Audio: fixed event SFXs being added to the UI audio channel instead of the SFX audio channel
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Visuals: fixed a rare bug where starting a Captain map could start with a zoom of 0, resulting in a black screen
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Controls: fixed being able to use zoom controls in the main menu sometimes causing weird interaction when the game is started
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Localization fixes
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