V 1.3.3
Took a short pause from not working to do some QoL changes, as my hands need to do some coding or they become restless. Back to not working! Have fun
- Michele
V 1.3.3
QoL
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Building plans are now kept in-between saves so you can prepare a better plan before going to bed at 2 A.M
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All tasks can now be performed below existing buildings. The terrain changing might destroy the building on top if the requirement is not met anymore
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Tasks can now be performed on tiles with ruined buildings / depleted plants even when off-season
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Bourgeoise becoming VIPs are demoted to commoners to avoid them requiring special food (Cats were already commoners)
Bugfixes
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Fixed numbers above 1000 in the resources pool not appearing correctly as "1k"
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Fixed side-UI sometimes messing up spacing and hiding some items behind others
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Fixed overflow Knowledge points disappearing if you did not use them and then added some points through work in the same turn
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Fixed "Body Heat" counting buildings that are not yet built
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Fixed "Lovely Glades" counting planned buildings
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Localization fixes
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