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Hotfix 1.1.5 – December 21st, 2018

Hello everyone!

Please, be aware of the plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!

**Quests **

  • During the "Equilibrium" quest Kanerah never realized the player may have completed "A Matter of Principle" quest in a "good" way, prohibiting the player of reaching the "good" finale. She does now.

**Areas **

  • Kanerah and Kalikke didn't have epilogues if the game ended after the "House at the Edge of Time" area. Resolution: fixed.

**Kingdom **

  • Unique building "Vordakai's Tower" was less powerful, than a common Mage's Tower. Resolution: fixed, now Vordakai's tower provides bigger Arcane stat increase as well as the access to the Teleportation (same as Mage's Tower).

  • The dialogue preceding Population Rank Up VI could be skipped completely. Resolution: fixed.

**User Interfaces **

  • Tieflings portraits were available without unlocked DLC. Resolution: fixed.

  • Animal skins or pelts didn't show in the barter window after being selected for selling. Resolution: fixed.

**Classes & Mechanics **

  • Walls of the Sanctuary did not have charges and its ability was not limited to 20 rounds per day. Resolution: fixed.

  • Wild talent "Fire's Fury" for kineticist class now correctly works with fire-based blasts.

  • "Foxfire Infusion" now correctly gives the kineticist "Foxfire Infusion" ability.

  • Kineticist could not stand up after battle with accumulated burn. Resolution: fixed.

  • Weather debuffs was improved. Resolution: light rain should no longer cause partial concealment, and heavy rain should no longer slow characters down.

  • The list of magical properties on weapons was not updating properly when being enchanted by a paladin or by a magus. Resolution: fixed.

  • Some mechanical effects (like Web, Grease, Inspire Courage) could get stuck on characters in some cases. Resolution: fixed.

  • "Dark Elementalist" kineticist archetype could get more bonuses from Elemental Overflow than intended. Resolution: fixed.

  • "Kinetic Knight" archetype feature - "Kinetic Warrior" - correctly counts as Combat Expertise for combat feats now.

  • Psychokineticist could get all the abilities from Mental Overflow instead of the abilities for his current burn. Resolution: fixed. For effected characters, the issue will be fixed after the first rest.

  • Kineticist's "Elemental Overflow" abilities no longer disappear after death. Also, only abilities matching the current amount of burn are available.

  • "Knight's Resolve" ability of Kinetic Knight archetype now correctly removes all the applicable debuffs.

**Items **

  • Blade of the Merciful disappeared after use. Resolution: fixed.

**Miscellaneous **

  • Rest banters could get stuck for ~1 min in rare cases. Resolution: fixed. Just to remind, the rest banters can be skipped by pressing Spacebar.
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