Patch 1.2 – January 24th, 2019 – Part 2
Miscellaneous
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Stone capital and Wooden capital: post-process visual effects and FXs have been added to stress the current alignment. Resolution: fixed.
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A typo in the name of a voice file could make the Rest scene too long. Resolution: fixed.
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Lamashtu added to the encyclopedia.
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Localization \ text fixes.
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A lot of text fixes in dialogues.
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New pack of localization fixes for FR, DE, ZH.
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Improved consistency in German terms.
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Rod of Undeath item had no Russian translation. Resolution: fixed.
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Armor of Wealth had an incorrect enhancement bonus stated in Russian description. Resolution: fixed.
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Provided a RU description for the Ring of Improved Proficiency.
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Clarified the description for Precise Strike in RU.
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Fixes to texts in the "Inspect" screen.
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General visual improvements in the following areas:
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With the shadows set off, some areas had overexposed models. Resolution: fixed.
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Houses could be missing on the Map at the "Varnhold" area. Resolution: fixed.
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Barbarian outfits have been improved at the "Six Bears Tribe" area.
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Lamashtu cultists' outfits have been improved.
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Lumberjacks at the "Overgrown Pool" area didn't look right. Resolution: fixed.
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Village vendors don't share Verdel's appearance anymore.
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Improved the appearance of the "Ancient Tomb" area.
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Jamandi's Throne Room (fog of war).
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Visuals for building slots have been improved.
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Lizardfolks Village (lighting).
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Hunting Lodge (lighting).
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Stag Lord Old Camp (environment improvements).
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Vordakai's Tomb (environment improvements).
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Improved lighting in one of the houses that appear when a settlement is built in the Outskirts.
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Wilderness Encounter (daytime lighting).
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The dis-upgraded capital (nighttime lighting - the torches were too bright).
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Other visual fixes and improvements
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NPC animation issues in the Tavern are fixed.
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Dead monsters' lighting now adjust to their environment.
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All creatures interact with FluidFog now.
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Dragn the artisan doesn't share Harrim's appearance anymore.
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Short bow looked incorrectly when worn on the back. Resolution: fixed.
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Wind was not working properly in some scenes. Resolution: fixed.
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The color of the class costume could be reset to blue (the default one) for multiclass characters. Resolution: fixed.
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Scimitar and dueling sword scabbards were upside down. Resolution: fixed.
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Halflings didn't know how to hold a spear. Resolution: sent them to the drill sergeant.
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Some AoE spell effects have been adjusted.
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Oversized Character Asset - Dwarf Fighter. Resolution: fixed.
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System
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Loading times have been significantly reduced.
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A new setting: by enabling "Improved Kingdom Loading Times", you can now significantly decrease loading times in kingdom management screens at the cost of higher RAM and VRAM consumption.
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Made sure save files do not accumulate unneeded info over the course of the game. This can make saving and loading marginally faster, especially in the later chapters.
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Several improvements have been implemented to address "crash on startup" issues.
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Steam Cloud synchronizing worked incorrectly if total save files volume exceeded 500MB. Resolution: the newest saves now replace the old ones in Steam Cloud. Local saves remain intact.
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