MEET the Exosuit ES-1 "Wildcat"!
Hello, Generals!
[p align="start"]Hoping you'll enjoy it, I'm sharing the news just released about **my new co-op multiplayer FPS game "Home Wars: Battlefield" in development **(ADD it to your WISHLIST):
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[p align="start"]"Hello, brothers in arms!
Today we're back to two-legged vehicles; we'll be talking about the "small" ES-1 "Wildcat" exosuit!
At first glance, the Wildcat might look like a mech, but my intention is to make it an exosuit.
The difference?
A mech is something imposing, a sort of earth-shaking bipod tank, armed with powerful, sci-fi weapons.
An exosuit is a sort of mini-mech, meaning it's much cheaper than a mech, much less armed and armored than a mech, but easier to use.
For a player, calling a mech onto the battlefield will cost credits.
Calling an exosuit, on the other hand, should be a relatively cheap action, aimed at getting out of a difficult situation like being surrounded or countering a certain threat for which the player is not equipped.
In this case, the ES-1 Wildcat is designed for "anti-infantry" tasks, meaning the elimination of small, lightly armored enemies, thanks to its armament: a 7.62 mm rotary machine gun and a 40 mm grenade launcher.
If you're surrounded by numerous ants or infantry without anti-tank weapons, calling in a Wildcat could save your life.
For this reason, I'd like to make deploying exosuits (yes, there will be more than one) much faster than calling in vehicles, coming close to calling the Titan in Titanfall.
What do you think?
If you have any suggestions, please let me know; maybe an idea will emerge that will improve the game for everyone.
THE ONLY GOOD BUG IS A DEAD BUG!"
This is the link to the new game, add it to your WISHLIST:
[p align="start"][dynamiclink href="https://store.steampowered.com/app/3279330/Home_Wars_Battlefield/"][/dynamiclink]
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