Update - v1.13.3
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New map: Many Islands Large (10p)
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New unit: Mech Engineer - T2 Mech builder with AA attack
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Path finding system has 2x-3x better performance and uses less memory.
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Team layout changer when hosting a game or in advanced skirmish. (eg easily switch to 5v5, 3v3v3, FFA and shuffle players)
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Better AI that is more aggressive late game.
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A new mod importer on android to make installing mods easy
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Support for loading compressed mods
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Game handles more mods installed at the same time
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Significantly reduced texture memory use on PC version
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Game doesn’t load data from inactive mods by default to save memory
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Running out of memory loading a texture replaces it with a placeholder and warns instead of crashing
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Running out of memory loading mod audio just warns instead of crashing
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Long list of new modding features for people to make cool mods with including creating their own custom resources, attaching units together, and controlling unit behaviour
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Advanced sandbox game setup
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New 'modded' tab in sandbox to sort through a large number of modded units
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Fixing desyncs playing multiplayer survival
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Any required mods now shown before joining a server in server list
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Lots of bug fixes
== Balance Changes ==
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Experimental Tank - Larger damage AoE, slightly slower attack
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Tesla Mech - Removed air attack
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Artillery Mech price changed $1700 -> $1400
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Heavy Artillery price changed $3800 -> $3100
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Artillery Turret - Larger AoE and slightly more damage
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