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Update - v1.13.3

  • New map: Many Islands Large (10p)

  • New unit: Mech Engineer - T2 Mech builder with AA attack

  • Path finding system has 2x-3x better performance and uses less memory.

  • Team layout changer when hosting a game or in advanced skirmish. (eg easily switch to 5v5, 3v3v3, FFA and shuffle players)

  • Better AI that is more aggressive late game.

  • A new mod importer on android to make installing mods easy

  • Support for loading compressed mods

  • Game handles more mods installed at the same time

  • Significantly reduced texture memory use on PC version

  • Game doesn’t load data from inactive mods by default to save memory

  • Running out of memory loading a texture replaces it with a placeholder and warns instead of crashing

  • Running out of memory loading mod audio just warns instead of crashing

  • Long list of new modding features for people to make cool mods with including creating their own custom resources, attaching units together, and controlling unit behaviour

  • Advanced sandbox game setup

  • New 'modded' tab in sandbox to sort through a large number of modded units

  • Fixing desyncs playing multiplayer survival

  • Any required mods now shown before joining a server in server list

  • Lots of bug fixes

== Balance Changes ==

  • Experimental Tank - Larger damage AoE, slightly slower attack

  • Tesla Mech - Removed air attack

  • Artillery Mech price changed $1700 -> $1400

  • Heavy Artillery price changed $3800 -> $3100

  • Artillery Turret - Larger AoE and slightly more damage

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