Alpha 61.E1 - Patch 6
Hello Survivors!
A new Patch (6) for Alpha 61.E1 (experimental) is now available!
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This is a patch, pre Q1 update.
**
Changelog:
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Refactored: Inventory Drag&Drop mechanic
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Refactored: Item Holder mechanic
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Refactored: Dynamic loading and initialization of objects
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Added: Discarding and reloading of vital internal components between game sessions
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Fixed: Not possible to drag & drop multiple objects at once from hand to backpack
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Fixed: Not decreasing Fire Stick count in inventory and in hand when adding to Fire Stick Holder
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Fixed: Not decreasing Small Stick count in inventory and in hand when adding to Small Stick Holder
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Fixed: Not decreasing Long Stick and Thick Branch count in hand when adding to Trunk Holder
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Fixed: Occasionally bad item volume information in Inventory (causing later capacity problems)
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Fixed: Possibility to overfill the Item Holders (causing unexpected issues i.e. "exploding" item behavior leading to potential raft flying into the sky)
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Fixed: Game freezing for 1-2 seconds after clicking on New Game
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Fixed: Game freezing for 2-5 seconds when starting a new game (during progress bar display)
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Fixed: Incorrect progress displaying during game initialization (new game)
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Fixed: Game freezing for 1-2 seconds after clicking on Load/Continue game
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Fixed: Game freezing for 2-5 seconds when game loading progress bar is shown
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Fixed: Incorrect progress displaying during game loading
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Fixed: Incorrect progress displaying during seed regeneration in New Game screen World tab
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Fixed: Incorrect progress displaying during seed regeneration in Island view screen
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Fixed: Incorrect progress displaying during exiting to Main Menu from within the game
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Fixed: Incorrect progress displaying during exiting to Main Menu from Death screen
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Fixed: Double mouse click sounds in main menu screens
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Fixed: Incorrect mouse icon in Main Menu after pressing Back in Quit Game screen
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Fixed: "???" shown in New Game screen Climate tab for Latitude value instead of N/S (Northern/Southern)
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Fixed: Horizontal island look jump when opening the in-game Pause menu
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Fixed: Vertical island look jump when opening the in-game Pause menu
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Fixed: Not interact-able Main Menu when dying during Fast Sail
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Fixed: Collision mode during dragging and object
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Fixed: Campfire not warming up the Player
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Fixed: Campfire not drying up the Player
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Fixed: Not interact-able Medium Rocks after loading a game (not acting as physical body)
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Fixed: Not interact-able Tree Trunk after loading a game (not acting as physical body)
We would like to thank you for your support, bug reports and feedback.
Peter, G4GTeam
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