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UnderMine 0.3.0 | Cursed Update

1 / 1 · 100%

Features

  • Discover Sho’guul, the Opulent Demon. He only appears under certain conditions, but if you do manage to find him you can make a trade for some pretty powerful items.

  • New Legendary Relics that can only be found in Sho’guul’s lair. These new relics can increase your power, or significantly alter your playstyle, but they come at a cost.

  • Boss Reworks - Mortar and Noori have added new moves to their arsenal and provide an even bigger challenge than before.

  • Some fun surprises for Hallowe’en

  • A new Graphics Quality setting has been added to the menu in order to support low-end machines. Currently, this setting only affects Noori, but will be expanded in the future.

  • Now available in Russian!

Content

Added 20 new Relics:

  • Aphotic Charm - Heals upon entering a new encounter for each curse applied to the peasant

  • Battle Standard - Get increased swing, throw, and movement speed upon entering a new encounter

  • Chakram - When thrown, the pickaxe hovers in one spot and can be reclaimed by throwing again

  • Emperor’s Crown - Grants the stats of the Queen and King crowns as well as an additional blessing

  • Doom Blade - Increases damage for each curse applied to the peasant

  • Glass Cannon - Dramatically increases damage, and dramatically reduces maximum health

  • Hot Cross Bun - Increases maximum health by 1

  • Kurtz’ Stache - A locked box that opens when enough curses have been picked up

  • Lockpick - Opens doors without keys but has a chance to break

  • Lucky Charm - The peasant has a chance to live every time he takes lethal damage

  • Lucky Lockpick - The effects of Lockpick and Lucky Charm, but it can not break

  • Miniaturizer - Find small chests in all normal chests

  • Mjölnir - Cast an AOE lightning burst when grabbing the pickaxe

  • Karmic Scale - The peasants health is reduced to 5, but all damage and healing are changed to 1

  • Pocket of Holding - Gain two temporary bombs for each new encounter

  • Rabbit Gloves - Makes one item free in every shop

  • Pilfer Credit Card - Allows the peasant to go into debt, but it must be repaid

  • Fan of Knives - When enemies are hit with a ranged critical strike they fire daggers out that can themselves critical strike

  • Inverter - When losing a curse, gain a blessing

  • Sequence Breaker - Allows the peasant to teleport to the pickaxe when pressing the throw button again

Added 6 new Potions:

  • Absolution - Removes 5 curses, if the peasant has 5 curses

  • Cure All - Cures everything in an area

  • Purification Potion - Removes all curses, keys, bombs, and reduces the peasant’s health to 1

  • Witch’s Brew - Gives 13 curses

  • Blood Chalice - Spawns a couple items for 25% health, but has a chance of dropping another Blood Chalice

  • Ghostly Ichor - Heal over time, but grows stronger with curses

Added 3 new Blessings:

  • ** Demolition** - Increase bomb radius

  • Mighty Hurl - Increase throw distance

  • Regeneration - Gain health for each new encounter

Added 7 new Curses:

  • Bottle Blight - Carrying potions into new encounters deals damage to the peasant

  • Bottle Stopper - Lose two potion slots

  • Mutation - Turns all relics into potions

  • **Plague **- Food is half as effective and may poison you

  • Relic Eater - Destroys a relic for every 50 enemies killed

  • Secrecy - Can no longer spot hidden walls

  • Spatial Sickness - Teleports the peasant to a random location when taking damage

Added 3 new achievements

  • A Deal With The Demon

  • It's A Secret to Everyone

  • Artisan IV

Bug Fixes

  • Fixed a bug where switch costs weren’t disappearing in a Halls encounter

  • Fixed an issue where spider eggs were spawning over pillars in a Halls encounter

  • Fixed a bug where the cost of Black Rabbit’s lever game was not scaling

  • Fast Metabolism no longer inadvertently stacks

  • The Hub navigation mesh has been rebuilt in order to prevent Sequence Breaker problems

  • Mrs. Rat’s crate now heals at a slightly slower rate

  • Immolation, Large Ember, and Radiance now perform better

  • Resource kickers no longer block mouse clicks

  • Fixed some issues causing Black Rabbit’s lever game chests to spawn in the wrong position

  • Cleaned up some old behavior that caused items in the secret shop to take damage when launched against the wall

  • Fixed a Goldmine encounter where a minecart was carrying a chest

  • Tenderfoot now has the proper curse border

  • Fixed an issue where players could constantly respawn a ghost bridge in a Halls encounter

  • Fixed an issue where Powder Shortage and other modifiers were conflicting with each other, producing weird stat results

  • Fixed an issue causing Slow Metabolism not to work as intended

  • Cleaned up some audio bugs causing a low-pass filter to persist after restarting in the Hub

  • Improved mouse-aim and UI support for non-16:9 resolutions

  • Fixed a few scaling issues with minimap icons

  • All bomb relics now correctly give +1 bomb

Balance Changes

  • Re-adjusted shop price scaling. Shop prices now scale per zone and per boss defeated

  • Dibble’s Emporium gold costs in the Hub now scale at the same rate as the shop in the Goldmines

  • Increased the purchase price of Golden Popcorn

  • Increased the purchase price of Pilfer Ring

  • Increased the purchase price of Sewing Kit

  • Increased the purchase price of Floating Skull

  • Increased the purchase price of Golden Powder

  • Guidance now does 20% less damage with each bounce

  • Golden Powder now extracts gold from all rocks but does not drop gold on its own

  • Noori and Mortar have been significantly tuned and rebalanced

  • Resurrected bosses now drop a special resource chest instead of loose gold

  • Resurrected bosses no longer drop thorium

  • Golden food and cooked food can no longer be re-rolled

  • Nullstone and Antimatter no longer trigger from the same damage event. Both now activate your grace period timer

  • Certain MaxHP modifiers (specifically Mushroom and Hot Cross Bun) are now applied after percent-based modifiers

  • Gust and King’s Crown no longer add a piercing modifier to your throw

  • Freeloader Draught is now a rare potion

  • Adventurer’s Whip is no longer available for purchase at the pilfer shop

  • Branding Bombs no longer spawn their projectiles if there are no enemies in the room

  • Branding Bombs are now a legendary relic and no longer require crafting

  • Boot relics now each give +5% move speed

  • Collecting 3 Will o’ the Wisps now deals damage to you in addition to applying a curse

Other Changes

  • Selt has been promoted to Queen

  • Golden food has been reworked: Heals for half the amount of regular food Counts as both gold and food in almost all cases Sells for its gold value + half its food value

  • Golden Delicious now doubles the base healing of golden food

  • Keyboard movement now changes direction when pressing a new key, rather than releasing and old key

  • HUD status indicators are now sorted in Relic -> Blessing -> Potion order and show cooldown timers via a progress bar

  • Bramble Vest now throws a spray of daggers when you get hit

  • Gecko’s Foot now picks up Thorium

  • Removed the Dynamism blessing (this was necessary to support new unique throwing items that significantly change how your thrown weapon works)

  • Certain sets of relics are now “slot-unique”. This means that only one at a time can be carried in a particular slot. Bomb relics have always operated this way and now Guidance, Chakram, and Sequence Breaker do as well

  • Iron Branch has been replaced by a stackable relic named Hot Cross Bun as the fallback relic when the pool has been exhausted

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