UnderMine 0.3.0 | Cursed Update
Features
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Discover Sho’guul, the Opulent Demon. He only appears under certain conditions, but if you do manage to find him you can make a trade for some pretty powerful items.
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New Legendary Relics that can only be found in Sho’guul’s lair. These new relics can increase your power, or significantly alter your playstyle, but they come at a cost.
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Boss Reworks - Mortar and Noori have added new moves to their arsenal and provide an even bigger challenge than before.
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Some fun surprises for Hallowe’en
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A new Graphics Quality setting has been added to the menu in order to support low-end machines. Currently, this setting only affects Noori, but will be expanded in the future.
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Now available in Russian!
Content
Added 20 new Relics:
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Aphotic Charm - Heals upon entering a new encounter for each curse applied to the peasant
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Battle Standard - Get increased swing, throw, and movement speed upon entering a new encounter
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Chakram - When thrown, the pickaxe hovers in one spot and can be reclaimed by throwing again
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Emperor’s Crown - Grants the stats of the Queen and King crowns as well as an additional blessing
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Doom Blade - Increases damage for each curse applied to the peasant
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Glass Cannon - Dramatically increases damage, and dramatically reduces maximum health
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Hot Cross Bun - Increases maximum health by 1
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Kurtz’ Stache - A locked box that opens when enough curses have been picked up
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Lockpick - Opens doors without keys but has a chance to break
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Lucky Charm - The peasant has a chance to live every time he takes lethal damage
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Lucky Lockpick - The effects of Lockpick and Lucky Charm, but it can not break
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Miniaturizer - Find small chests in all normal chests
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Mjölnir - Cast an AOE lightning burst when grabbing the pickaxe
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Karmic Scale - The peasants health is reduced to 5, but all damage and healing are changed to 1
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Pocket of Holding - Gain two temporary bombs for each new encounter
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Rabbit Gloves - Makes one item free in every shop
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Pilfer Credit Card - Allows the peasant to go into debt, but it must be repaid
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Fan of Knives - When enemies are hit with a ranged critical strike they fire daggers out that can themselves critical strike
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Inverter - When losing a curse, gain a blessing
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Sequence Breaker - Allows the peasant to teleport to the pickaxe when pressing the throw button again
Added 6 new Potions:
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Absolution - Removes 5 curses, if the peasant has 5 curses
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Cure All - Cures everything in an area
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Purification Potion - Removes all curses, keys, bombs, and reduces the peasant’s health to 1
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Witch’s Brew - Gives 13 curses
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Blood Chalice - Spawns a couple items for 25% health, but has a chance of dropping another Blood Chalice
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Ghostly Ichor - Heal over time, but grows stronger with curses
Added 3 new Blessings:
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** Demolition** - Increase bomb radius
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Mighty Hurl - Increase throw distance
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Regeneration - Gain health for each new encounter
Added 7 new Curses:
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Bottle Blight - Carrying potions into new encounters deals damage to the peasant
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Bottle Stopper - Lose two potion slots
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Mutation - Turns all relics into potions
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**Plague **- Food is half as effective and may poison you
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Relic Eater - Destroys a relic for every 50 enemies killed
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Secrecy - Can no longer spot hidden walls
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Spatial Sickness - Teleports the peasant to a random location when taking damage
Added 3 new achievements
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A Deal With The Demon
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It's A Secret to Everyone
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Artisan IV
Bug Fixes
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Fixed a bug where switch costs weren’t disappearing in a Halls encounter
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Fixed an issue where spider eggs were spawning over pillars in a Halls encounter
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Fixed a bug where the cost of Black Rabbit’s lever game was not scaling
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Fast Metabolism no longer inadvertently stacks
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The Hub navigation mesh has been rebuilt in order to prevent Sequence Breaker problems
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Mrs. Rat’s crate now heals at a slightly slower rate
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Immolation, Large Ember, and Radiance now perform better
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Resource kickers no longer block mouse clicks
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Fixed some issues causing Black Rabbit’s lever game chests to spawn in the wrong position
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Cleaned up some old behavior that caused items in the secret shop to take damage when launched against the wall
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Fixed a Goldmine encounter where a minecart was carrying a chest
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Tenderfoot now has the proper curse border
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Fixed an issue where players could constantly respawn a ghost bridge in a Halls encounter
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Fixed an issue where Powder Shortage and other modifiers were conflicting with each other, producing weird stat results
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Fixed an issue causing Slow Metabolism not to work as intended
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Cleaned up some audio bugs causing a low-pass filter to persist after restarting in the Hub
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Improved mouse-aim and UI support for non-16:9 resolutions
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Fixed a few scaling issues with minimap icons
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All bomb relics now correctly give +1 bomb
Balance Changes
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Re-adjusted shop price scaling. Shop prices now scale per zone and per boss defeated
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Dibble’s Emporium gold costs in the Hub now scale at the same rate as the shop in the Goldmines
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Increased the purchase price of Golden Popcorn
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Increased the purchase price of Pilfer Ring
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Increased the purchase price of Sewing Kit
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Increased the purchase price of Floating Skull
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Increased the purchase price of Golden Powder
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Guidance now does 20% less damage with each bounce
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Golden Powder now extracts gold from all rocks but does not drop gold on its own
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Noori and Mortar have been significantly tuned and rebalanced
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Resurrected bosses now drop a special resource chest instead of loose gold
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Resurrected bosses no longer drop thorium
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Golden food and cooked food can no longer be re-rolled
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Nullstone and Antimatter no longer trigger from the same damage event. Both now activate your grace period timer
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Certain MaxHP modifiers (specifically Mushroom and Hot Cross Bun) are now applied after percent-based modifiers
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Gust and King’s Crown no longer add a piercing modifier to your throw
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Freeloader Draught is now a rare potion
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Adventurer’s Whip is no longer available for purchase at the pilfer shop
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Branding Bombs no longer spawn their projectiles if there are no enemies in the room
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Branding Bombs are now a legendary relic and no longer require crafting
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Boot relics now each give +5% move speed
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Collecting 3 Will o’ the Wisps now deals damage to you in addition to applying a curse
Other Changes
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Selt has been promoted to Queen
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Golden food has been reworked: Heals for half the amount of regular food Counts as both gold and food in almost all cases Sells for its gold value + half its food value
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Golden Delicious now doubles the base healing of golden food
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Keyboard movement now changes direction when pressing a new key, rather than releasing and old key
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HUD status indicators are now sorted in Relic -> Blessing -> Potion order and show cooldown timers via a progress bar
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Bramble Vest now throws a spray of daggers when you get hit
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Gecko’s Foot now picks up Thorium
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Removed the Dynamism blessing (this was necessary to support new unique throwing items that significantly change how your thrown weapon works)
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Certain sets of relics are now “slot-unique”. This means that only one at a time can be carried in a particular slot. Bomb relics have always operated this way and now Guidance, Chakram, and Sequence Breaker do as well
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Iron Branch has been replaced by a stackable relic named Hot Cross Bun as the fallback relic when the pool has been exhausted
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