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Patch Summary: 10th - 19th September

List of changes:

Patch - 19th September 2017

  • Adding some basic highlighting to the object you're looking at

  • Some object spawn animation polish

  • Fixed Lamp posts being very bright in the Modern Apartment

Patch - 18th September 2017

  • Fixed the dodgy lighting in the Clear environment so it should now be consistent further out from the start

  • Train should now reset on Loading a track

  • Block Towers now have some basic sounds

  • Added some fancy reflections to the TV in Modern Apartment

  • Fixed Wall pieces sometimes refusing to be placed in valid spots

Patch - 16th September 2017

  • Fixed Passenger spawners not working on the Terrain Block

  • Fixed Passenger spawners keeping the placement box visible if they failed to spawn passengers

  • Fixed Fountains being slightly clipped from the bottom when on a Terrain Block

  • Moved House colliders up a bit to make placing multiple of them more consistent

Patch - 15th September 2017

  • **New objects: Wall and Wall Ending

  • Fixed an issue with loading save games which started with a letter towards the end of the alphabet (really)

  • Save games now show which environment they were created in

Patch - 13th September 2017

  • [b]New object: Starting Point. ** Dictates the reset location for the train (still early in terms of functionality and art)

  • Tracks which are being placed as objects now have a direction arrow

  • Fixed fog disappearing on the lowest graphics option

  • Fixed some problems with leaning out from the train cabin (left and right mouse when looking backwards)

  • Added some missing controls to the controls menu

  • Unlocking an object automatically spawns it now, so I’ve also added an ‘unlock all’ button in case you need that

  • Made ‘preview’ objects more obvious with an always red grid and automatically reopening the spawn menu if attempted to place

  • Adjustments to travelling on steep slopes which should fix various corkscrew problems

  • QA fixes

Patch - 10th September 2017

  • New item: Terrain Block. Bit of a new idea, letting the player put down huge objects on which to build.

  • New cursor system (available in the Options menu) in which build height is based on player height rather than cursor height. So you still look for the position, but you can freely move up and down even if there is no ‘anchor’ surface to build from. It still needs work but I figure it’d be a personal preference or maybe based on what sort of thing people are making

  • Pieces placed from the spawn menu are now selected afterwards

  • Cursor is now ghosted/highlighted when it is obscured by objects

  • Banned passenger spawners in Passenger mode

  • Reworded the passenger tutorial

  • 'Time since last save’ pop up

  • Spawn menu re-ordered into somewhat logical groupings and named categories

  • Fixed a bug that meant whenever you started the game there was 1 frame of a left turn which has annoyed me for a while

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