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Dungeon Defenders Patch 10.6.15

Changes

  • Move damage numbers toggle from Ctrl+D to F10, to not hinder camera rotation

  • New scrollbar

Balance Changes

  • Lowered Owl Nest, Holy Cannon and Obelisk health so their hp is in line with other towers, around x1.5 and not x6 higher

  • Made Divine Judgement increase Electric and Lightning damage by up to 20% for allies

  • Made Divine Judgement retaliation explosion proc up to 3 times, at most once every 2.5 seconds

  • Made Shield Bash Electric damage

  • Made Mortar Tower deal 60% damage to bosses

  • Increased Oil Trap detonation time by a factor of 3

  • Made Ruthless CD Old One the same fight as Great Old One on Crystalline Resurgence 3, but without the abilities being disabled

Bug Fixes

  • Fix game getting stuck when changing levels with split screen active

  • Damage numbers setting no longer resets when swapping fullscreen splits

  • Depth of Field and Bloom settings should no longer reset to defaults when loading a new map

  • Fix projectiles not dealing damage off host after healing while holding attack

  • Possible fix for permanent ability lockout when Cupid arrow wears off at wave end

  • Reverted change on materials on Crystalline Dimension weapons

  • Fixed double dummies on Defence Tavern

  • Added collision on the middle bridge on Defence Tavern

  • Fixed an issue with Crystalline Dimension portal

Known Issues

  • Item box select option on settings is broken. Please change option CDTSettings file

For Etheria!

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