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Dungeon Defenders Patch 10.6.19

Temporary Content

  • New guardian and poly pets with custom description on Eternia Gauntlet and Temple of Polybius for team contest

New Content

  • Added Options menu to toggle Hide Normal Enemies

  • Added Type & Levels sort

  • Added Search function to Item Box

  • Made it so you can clear the search bar by pressing the folder up button

Balance Changes

  • Removed ability locks from Nightmare True Boss Rush Old One

  • Removed DU from Nightmare True Boss Rush Old One

  • Removed extra damage boost on third phase of Nightmare True Boss Rush Old One

  • Head resistance from 75% to 82% to all damage and feet resistance from 25% to 30% to generic damage on Nightmare True Boss Rush Old One

Bug Fixes

  • Fixed typo on Couteau description "Morrogo" -> "Moraggo"

  • Possible fix for map selection menu unexitable after Steam reconnect

  • Scrollbar fix

  • Possible fix for games showing up as 0 on linux on win64

  • Fix for workshop maps triggering secure function warnings

  • Fixed Hermit's Nature Pylon makes traps effectively 0 range if the trap is already placed when the pylon is placed

  • Increased hot feet volume so you can't jump out of it on Great Old One

  • Potentially fixed assault boss buff not being added for final wave on Eternia Gauntlet

  • Potentially fixed squire not spawning in on EG when you break the orb on the first tick on Eternia Gauntlet

  • Potentially fixed snowman getting stuck on walls when player dies and it loses target on Eternia Gauntlet

  • Fixed melee pet sometimes missing target

  • Fixed dropped accessories not being removed from Loot HUD UI count when they're destroyed

For Etheria!

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