Dungeon Defenders Patch 10.6.19
Temporary Content
- New guardian and poly pets with custom description on Eternia Gauntlet and Temple of Polybius for team contest
New Content
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Added Options menu to toggle Hide Normal Enemies
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Added Type & Levels sort
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Added Search function to Item Box
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Made it so you can clear the search bar by pressing the folder up button
Balance Changes
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Removed ability locks from Nightmare True Boss Rush Old One
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Removed DU from Nightmare True Boss Rush Old One
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Removed extra damage boost on third phase of Nightmare True Boss Rush Old One
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Head resistance from 75% to 82% to all damage and feet resistance from 25% to 30% to generic damage on Nightmare True Boss Rush Old One
Bug Fixes
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Fixed typo on Couteau description "Morrogo" -> "Moraggo"
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Possible fix for map selection menu unexitable after Steam reconnect
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Scrollbar fix
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Possible fix for games showing up as 0 on linux on win64
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Fix for workshop maps triggering secure function warnings
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Fixed Hermit's Nature Pylon makes traps effectively 0 range if the trap is already placed when the pylon is placed
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Increased hot feet volume so you can't jump out of it on Great Old One
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Potentially fixed assault boss buff not being added for final wave on Eternia Gauntlet
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Potentially fixed squire not spawning in on EG when you break the orb on the first tick on Eternia Gauntlet
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Potentially fixed snowman getting stuck on walls when player dies and it loses target on Eternia Gauntlet
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Fixed melee pet sometimes missing target
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Fixed dropped accessories not being removed from Loot HUD UI count when they're destroyed
For Etheria!
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