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Warsim 1.3.5 (2026 Warsim Refresher)

I'm sorry for the delay on this update. I've been sat on releasing one for a while but ya boi's been a bit burned out in this wild old life, I still have loved all the support and love Warsim has endlessly been getting in this downtime, and I want to continue to affirm I love Warsim and will never stop

MAP FINDER ENCOUNTER (5 features)

We always need more throne room fleshing, now this varied old encounter can keep things fresh and expand your world!

  • Added new person discovers map throne room encounter

  • Added 20 variant origins of map

  • Added chance map finder wants to sell map for 10-300 gold

  • Added chance map finder wants to gift map to you

  • Added chance map finder wants to keep map for themself

THE COVE - LANDS BEYOND (6 features)

We've got 100 variants of water body but no cove to match, well that's solved now!

  • Added new Lands Beyond location - The Cove

  • Added empty cove variant with nothing to find

  • Added abandoned cove variant with small smuggler loot cache to search

  • Added hostile cove variant with armed smugglers (fight or leave)

  • Added wary cove variant with smugglers willing to pay tribute (take tribute or fight)

  • Added 3 loot tiers for cove combat victories (wine haul, mixed contraband with item, black market goods)

COUNCIL MEETING EXPANDED (3 features)

A nice little expansion to the council meeting that helps teach new players about Empire mode among other things.

  • Added new question 'How can I take whole kingdoms in battle' 25 unique responses

  • Fixed bug with jester options not appearing when asked how to make army more effective

  • Added new question 'What is this Lands Beyond?' 25 unique responses

BUGFIXES (8 bug fixes)

8 more fixed bugs for the pile of 1000s solved... Unending bug cycle...

  • Fixed lands beyond tavern game hidden bug (credit Maraxus)

  • Fixed text bug with diplomacy (credit Vlady)

  • Fixed text bug with stats bar settings option (credit Vlady)

  • Fixed issue with wrong text appearing in lands beyond tavern when drinking

  • Fixed issue with text in good reports not showing that relation with vassal increases when no gold tribute is taken

  • Fixed bug blocking 34 kingdom start texts from appearing depending on origins

  • Fixed rebels bribe to disband for negative money if the rebels are big enough (credit Maxty)

  • Fixed leveling up second monster levels up first monster instead (credit insular)

EVERYTHING ELSE (3 features)

  • Added statue to Jeffus in Darkdale (credit Chefjeff the hero of Warsim)

  • Added 5 new kingdom names

  • Added 5 new gnome insults

  • Reduced rebel bribe by 10x

As always, thank you for reading and for keeping supporting this chaotic little game!

Big love

Huw <3

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