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ChilloutVR 2026r182 Hotfix 4

Changelog

  • Added debug info for hardware decode and low latency mode to video player UI

  • Added setting for choosing videoplayer backend in game (Implementation -> Video Player -> Video Decoder)

  • This setting only applies to video players spawned after it's changed

  • Choices are AVPro (Default), VLC, Disabled (won't spawn new video players)

  • Added Steam Signups username picking (will still get the 4 characters at the end)

  • Added supported extension check to AvPro to skip YTDLP for containers that should work

  • Changed the authentication to use the User Id instead of Username

  • This should address the authentication issues when changing Username

  • Custom build of VLC with the d3d11 frame stutter patch applied

  • Fixed accepting/rejecting friend requests not clearing the message in certain scenarios

  • Fixed blank space on main menu message when no image is given

  • Fixed cached videos getting stuck in resolving UI state

  • Fixed camera grab range expanding every time it's pinned

  • Fixed clicking on a not available avatar details opening the details a previously viewed profile. (Also fixed some other places where this happened)

  • Fixed creating instances with the wrong tags for GS

  • Fixed debug args not being set for LibVLC

  • Fixed LibVLC livestream playback (twitch and other HLS sites)

  • Previously livestreaming platforms would resolve but never start playing

  • Fixed main menu alert message text being cut off if it's too large, font size will shrink now

  • Fixed Player Trigger Enter not firing while the player is seated

  • Fixed playing direct media in VLC (URL that end with .mp4, .mkv, ECT.)

  • Fixed portable camera viewport being too small in VR

  • Fixed some friend requests not showing up in-game right away in certain scenarios

  • Fixed some gravity zones breaking on world rejoin

  • Fixed sometimes receiving a new friend request clearing your other pending ones

  • Fixed spawnable triggers "Change per sec" mode being tied to frame rate

  • Fixed use low latency mode setting not being respected in video player initial state

  • Fixed VLC crashing Linux Proton on video start

  • Currently VLC on Proton doesn't currently support hardware decoding, I'll look into a fix eventually

  • Fixed VLC sometimes crashing when changing instances or videos

  • Fixed Wheel Hub Controller vehicles handling differently depending on framerate

  • The baseline behavior value was picked based on how it behaved at 60Hz

  • Fixed YTDLP format blocks causing fallback match when attempting to use webm (above 1080p res)

  • Fixed YTDLP not overwriting existing files in cache

  • Force RTSPT for all RTSP links when using AvPro

  • Improved the error handling for the login/signup

  • Improved the session authentication rejections handling

  • If for any reason the API started rejecting the requests, the client would basically break silently

  • Match using vcodec instead of container, ignore "Premium" formats

  • This may address the garbled video issues that popped up, seems vp9 is a bit fucky here and there

  • YTDLP's change to use the visionos Youtube client changed which formats we saw, so this kinda just broke

  • Moved Muted Speech Detection to Audio & Comms page

  • Moved nameplate settings to User Interface page

  • Player backend is displayed in videoplayer info panel

  • Removed launch option --enable-libvlc

  • Replaced with --force-libvlc and --force-avpro these ignore the in-game setting

Known Issue

  • Occasional crashes still occur when video changes resolution with LibVLC under Proton/Linux
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