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Behind the Scenes with Liquid Bit

The Making of Killer Queen Black

Did you catch our trip down memory lane? The Liquid Bit blog celebrated some of Killer Queen Black’s favorite design elements with a look back at art concepts, creative processes, and how they all came together to create some of our favorite in-game menus and animations.

Win Frames

Learn more about Killer Queen Black’s Win Frames in this quiz post. And don’t worry, if you don’t want to see the finals or other spoilers, we’ve hidden most of them. Test your knowledge, then earn those frames! Read the full post here.

Same but Different

The Liquid Bit team worked closely with BumbleBear to publish KQB and in this BTS post, we really dig into that. While these concepts didn’t make the game, we loved working with various artists to narrow in on the right look and feel for KQB. Read the full post and check out some very early concepts of what KQB might have been.

Meet Thy Family & Three Paths to Victory

Each element in a game’s design has a purpose. With many moving parts and lots of great ideas, how does a dev team decide what goes where? We chatted with Liquid Bit’s Art Director, Anailis Dorta, to find out. Get inspired, read more.

More than games, we deliver connected experiences. Stay tuned for more behind-the-scenes posts from the Liquid Bit dev team and add KQB to your library today!

https://store.steampowered.com/app/663670/Killer_Queen_Black/

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