Loot Scaling, New Staffs & Class Ability Updates
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3 new staff models focused on Healing, Spell Damage, and Random Stats.
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Boss loot improved — bosses such as the Broodmother and Elite Trolls now drop 3 items, ranging from Blue to Epic quality.
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Pre-made gear now scales with level — no more being stuck with things like a level 10 blue helm or shoulders.
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World drops now scale with mob level as well. For example, a level 20 Bloodthirst can now drop from level 20 mobs.
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Warrior: Has new CC, Bash. Stuns target for 5 sec, 40sec cd.
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Charge: Now has 2 charges, each with a 20-second cooldown.
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Paladin: New powerful buff that prevents all damage taken for 10 seconds. 4min cooldown
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Paladin: Can now remove CC from a friendly player. 45sec cd.
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Withering spores: increased spell damage scaling to 20% and increased duration from 12 sec to 20 sec
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Rend the weak: was doing 100% weapon dmg every 3 seconds now its doing 75% weapon damage as it says in the tooltip
Should make higher-level loot much more worthwhile and give Warrior and Paladin some new tools to play with.
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