Patch #1, #2 and 3 Summary
Hello,
Over the last week we have release already a few updates for Red Faction Guerrilla Re-Mars-tered. We will continue to do so. We are glad for every report.
Here is a summary of the changelogs so far:
Patch #1
- Fixed crash in rendering code (mainly when causing bigger explosions)
- Fixed: Refresh rate should be correctly shown in options menu
- Fixed: cheats should correctly be unlocked
- Game can now run faster than ~120 fps, depending on hardware
- Overlapped kill messages fixed
- MP teleporting should at least be greatly reduced
- Button prompts had broken trailing characters in some languages
Patch #2
- MP Teleporting should be fixed now
- MP Next Game Button shows up after a match if you play without party
- More diagnostic logging in order to find the cause of some of the crashes
Patch #3
-Multiplayer teleport bug should be fixed entirely now -Fixed a number of different crash cases -Fixed a problem with some controllers working unreliably under certain circumstances -Game shutdown is faster now -Added a "NEXT GAME" option to matchmaking -Added an option to disable camera shake -Added options to hide the different controller APIs (XInput, DInput, Steam Controller) -Added missing names to the credits -Added text to the title screen, indicating the currently active controls configuration
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