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Update 1.10.0.2

[p align="start"]Update 1.10.0.2 will take place at 08:30 UTC (4:30 Eastern Daylight Time, 10:30 Central European Summer Time) on Wednesday, April 1st. During which the server will undergo approximately half an hour of maintenance.

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Balance Adjustments

[p align="start"]This adjustment, relatively minor, primarily aims at buffing some underused Techs. In the coming months, we'll attempt to gradually address long-standing but difficult-to-solve balance issues through some more significant changes.

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Hound

  • [Incendiary Bomb] Fire duration 12s → 10s
Developer's Note: After the nerf of Crawler's \
, Hound's \[Incendiary Bomb] has become one of the most popular Techs in the game, which has led to ground fire appearing too frequently. Therefore, it needs a minor nerf.
  • [Chamber Compression] ATK Bonus per second 60% → 70%

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Vortex

  • [Emergency Armor] Price 200 → 100

  • [Field Maintenance] Price 200 → 100

  • [Grid Integration] Link distance 25 → 35

Developer's Note: After the adjustment from the last patch, Vortex is no longer overpowered. The goal of this adjustment is to give Vortex opportunities to become a better frontline unit through Tech upgrades, so that it will have two different upgrade directions: frontline tank or damage dealer.

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Mustang

  • [Culling Rounds] ATK modifier -50% → -35%

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Phantom Ray

  • [Ground Targeting] Price 200 → 150

  • [High-Explosive Ammo] Price 200 → 150

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Sandworm

  • [Mechanical Division] Price 150 → 200

  • [Sandstorm] Duration 5s → 7s


  • Price 200 → 150

Sledgehammer

  • [Mechanical Rage] Price 300 → 250

Unit Variant

  • [Improved Sabertooth] Attack Interval modifier -0.6s → -0.9s

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Bugfixes

  • Fixed a display issue related to skin list

  • Fixed the issue where the actual attack range of Fortress' [Anti-air Barrage] did not match the description.

  • Fixed the issue where AI sometimes misuses the Dominion Core

  • Fixed several localization issues

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Feedback & Bug Reports

[p align="start"]Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.

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