Update 1.10.0.2
[p align="start"]Update 1.10.0.2 will take place at 08:30 UTC (4:30 Eastern Daylight Time, 10:30 Central European Summer Time) on Wednesday, April 1st. During which the server will undergo approximately half an hour of maintenance.
[p align="start"]
Balance Adjustments
[p align="start"]This adjustment, relatively minor, primarily aims at buffing some underused Techs. In the coming months, we'll attempt to gradually address long-standing but difficult-to-solve balance issues through some more significant changes.
[p align="start"]
Hound
- [Incendiary Bomb] Fire duration 12s → 10s
Developer's Note: After the nerf of Crawler's \
, Hound's \[Incendiary Bomb] has become one of the most popular Techs in the game, which has led to ground fire appearing too frequently. Therefore, it needs a minor nerf.
- [Chamber Compression] ATK Bonus per second 60% → 70%
[p align="start"]
Vortex
-
[Emergency Armor] Price 200 → 100
-
[Field Maintenance] Price 200 → 100
-
[Grid Integration] Link distance 25 → 35
Developer's Note: After the adjustment from the last patch, Vortex is no longer overpowered. The goal of this adjustment is to give Vortex opportunities to become a better frontline unit through Tech upgrades, so that it will have two different upgrade directions: frontline tank or damage dealer.
[p align="start"]
Mustang
- [Culling Rounds] ATK modifier -50% → -35%
[p align="start"]
Phantom Ray
-
[Ground Targeting] Price 200 → 150
-
[High-Explosive Ammo] Price 200 → 150
[p align="start"]
Sandworm
-
[Mechanical Division] Price 150 → 200
-
[Sandstorm] Duration 5s → 7s
-
Price 200 → 150
Sledgehammer
- [Mechanical Rage] Price 300 → 250
Unit Variant
- [Improved Sabertooth] Attack Interval modifier -0.6s → -0.9s
[p align="start"]
Bugfixes
-
Fixed a display issue related to skin list
-
Fixed the issue where the actual attack range of Fortress' [Anti-air Barrage] did not match the description.
-
Fixed the issue where AI sometimes misuses the Dominion Core
-
Fixed several localization issues
[p align="start"]
Feedback & Bug Reports
[p align="start"]Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.
-
*Mechabellum *Discord: https://discord.gg/mechabellum
-
Mechabellum Reddit: https://www.reddit.com/r/Mechabellum/
-
*Mechabellum *Steam Discussions: https://steamcommunity.com/app/669330/discussions/
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.