Update 1.10.1 Performance Optimization
[p align="start"]As we mentioned before, our recent development focus has been on performance optimization. We expect this patch to significantly improve the experience for players with older computers.
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Balance Adjustments
Tarantula
- [Spider Mine] movement speed 21 → 24, HP 500 → 750
Developer's Note: Currently, \[Spider Mine] is still relatively weak. This adjustment primarily aims to help Spider Mine approach its targets more easily.
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Hound
- [Incendiary Bomb] Cost 200 → 250
Developer's Note: Hound's \[Incendiary Bomb] is one of the most popular Techs in the game, and its win rate has also started to become somewhat too high in the past month.
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Visual Optimization
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Updated the visual of Arclight's [Shockwave]
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Updated the visual of Phoenix's attack
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Updated Wasp's animation
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Updated the visual of smoke and sticky oil
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Updated the visual of Energy Shield
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Performance Optimization
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Optimized performance related to Sandworm
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Optimized performance related to Fortress
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Optimized performance related to Fang
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Optimized performance related to Phoenix
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Optimized performance related to Mustang
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Optimized performance related to Wasp
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Optimized performance related to Hound [Fire Extinguisher]
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Optimized the performance of some map decorations
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Optimized the performance of ground effects
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Bugfixes
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Fixed the issue where the explosion radius of Tarantula's [Spider Mine] did not match its description.
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Fixed some issues related to shields
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Fixed some missing sound effects of Vortex
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Feedback & Bug Reports
[p align="start"]Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.
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*Mechabellum *Discord: https://discord.gg/mechabellum
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Mechabellum Reddit: https://www.reddit.com/r/Mechabellum/
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*Mechabellum *Steam Discussions: https://steamcommunity.com/app/669330/discussions/
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