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Update 2.0.70428 (11/19/2024)

  • VR: Fixed UI interaction issues with non-1080p monitors. Restore full screen toggle for mirrored game window.

  • VR: Increased shadow resolution and sharpened sampling range for High and Ultra shadows.

  • VR: Additional method of teleport (A buttons) for knuckles-style Valve Index controllers.

  • VR: Support for additional controller types (Vive wands, WMR).

  • VR: Require touchpad click for Vive wand camera snap input.

  • VR: Changed joystick walk direction to match body direction instead of head.

  • VR: Added settings to change joystick walk direction between body, head, and controller direction.

  • VR: Fixed an issue regarding frame discontinuity with snap camera turn disabled.

  • VR: Fixed tracked controller button issues while additional gamepads are connected.

  • VR: Fixed an issue where letting up on a button after skipping dialogue can accidentally select a dialogue option after it appears.

  • VR: Prevent hand tracking from being interpreted as a controller.

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