Patch notes for version 102
New features
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Added two new drinks: The Smirking Shopkeep and Snake Blood.
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Added cats and dogs as new companions.
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You can now travel between the different hub areas with a travel service.
Various Changes and Fixes
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A lot of tweaks to enemy NG+ skills.
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Flaming Hounds: The projectile now loses more of its forward momentum when colliding.
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Branding Ward: Increased trigger and explosion radius slightly. It should now trigger more easily on bosses.
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Gladiators Net: Lowered proc chance from 20% to 10%.
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Archives floors are now a bit bigger, but doesn't get as affected by larger size modifiers.
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Removed Magic Furnaces from mines.
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Fix for multiple Vampire Lord bestiary entries.
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Fix for Vampire Lord not spawning if you hadn't picked up any crosses.
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Fixed Fancy Plume allowing item duplication in dungeon stores when reloading.
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Dungeon and Arena settings UI now has a slider, when hovering over the NG value, for changing the level.
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Fix for dungeon settings UI always being available once you complete either campaign.
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Speedrun UI now supports all dungeons rather than just Forsaken Tower.
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Crash fixes.
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Performance improvements.
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