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Patch notes for version 102

New features

  • Added two new drinks: The Smirking Shopkeep and Snake Blood.

  • Added cats and dogs as new companions.

  • You can now travel between the different hub areas with a travel service.

Various Changes and Fixes

  • A lot of tweaks to enemy NG+ skills.

  • Flaming Hounds: The projectile now loses more of its forward momentum when colliding.

  • Branding Ward: Increased trigger and explosion radius slightly. It should now trigger more easily on bosses.

  • Gladiators Net: Lowered proc chance from 20% to 10%.

  • Archives floors are now a bit bigger, but doesn't get as affected by larger size modifiers.

  • Removed Magic Furnaces from mines.

  • Fix for multiple Vampire Lord bestiary entries.

  • Fix for Vampire Lord not spawning if you hadn't picked up any crosses.

  • Fixed Fancy Plume allowing item duplication in dungeon stores when reloading.

  • Dungeon and Arena settings UI now has a slider, when hovering over the NG value, for changing the level.

  • Fix for dungeon settings UI always being available once you complete either campaign.

  • Speedrun UI now supports all dungeons rather than just Forsaken Tower.

  • Crash fixes.

  • Performance improvements.

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