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Outriders has been updated - 22.06.2021

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We’re making some changes to the Legendary Drops.

  • Legendary Drop Rates, across the board, have been increased by 100%

  • Legendary Level Brackets have been removed, so that all Legendary items can drop at any level.

  • Previously, some items could only drop from enemies of certain levels or above. For example, the Ugake Cowl could only drop from enemies of level 48 or higher.

  • Legendary Anti-Duplication System implemented

  • This system will mean that if a character has an item in their inventory or stash and a duplicate item is rolled, the dropped item will be re-rolled once.

  • Note that this system does not guarantee that every drop will be unique. Rather, it is designed to provide a second roll at avoiding a duplicate.

  • Scripted Boss Loot (Chrysaloid, Yagak) are now able to drop all non-class specific Legendary Helmets

  • This change will improve the variety of items in the Campaign.

  • Previously, these bosses would only drop a selection of Legendaries (the same pool that was available in the Demo as well as the Cannonball Helmet).

  • The Luck system has been improved and players should no longer experience very long droughts without a Legendary item dropped during endgame.

  • The base scaling of Legendaries dropping through higher difficulty levels still applies, so you may will still want to farm as high as possible.

General Patch Notes

  • Made improvements to multiplayer connectivity

  • Fixed an issue that was causing old inventory items to be marked as new.

  • Fixed a bug that prevented players from running if they were stunned while using the Trickster's Cyclone skill.

  • Earthborn Gear / Hell's Ranger DLC equipment can now be scrapped

  • [EDIT for clarity] Fixed a bug that allowed a combination of two closely timed attacks to result in visual one-hit kill on players, from Alpha Perforo's and Behemoths / Brood Mothers

  • Fixed a bug that caused the Scrap Grenade projectile to be blocked by dead enemies.

  • Fixed a bug that caused Feed the Flames' Ash effect to not trigger properly in multiplayer.

  • Fixed a bug that caused Weapon mod 'Ravenous Locust' to not deal damage if used together with the 'Weightlessness' mod.

  • Mitigated an issue whereby players could get stuck in an animation after using Gravity Jump in multiplayer

  • Crash Fixes.

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