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Beta 11 Is Live! Small Fixes and Tuning

Hey folks!

Real quick patch today. Some folks had reported a couple more issues with a few things that I wanted to address before going into the weekend. Here are the notes for those:

  • [x] Eat/Drink jobs set to priority 4 for the default first stockpile room.

  • [x] Tuned the first settler wave to appear after 8 days instead of 4.

  • [x] Bug: Mushroom wine wasn’t spawning on job complete.

  • [x] Bug: Auto job not updating correctly after prop placement or room expansion.

  • [x] Bug: Some jobs not being started even though they are higher priority.

Thanks and I hope you have a great weekend!

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