New patch now available! (Build 8681)
We have released a new patch update for Trine 4: The Nightmare Prince and Melody of Mystery, which contains fixes to multiplayer puzzles in Classic mode, crash fixes, and many others. Read full changelog below.
Technical fixes
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Fixed a crash related to memory usage
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Fixed a crash related to a player leaving the game in multiplayer in a specific location
Gameplay fixes and changes
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Multiple fixes to Classic mode puzzles in multiplayer
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Fixed online sync for objects in airflows
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Fixed an issue related to Reconnecting and increased the timeout period
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Fixed a respawn area in Snow Topped Heights to not be outside of fight area
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Fixed a respawn area in Gossamer Grove
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Fixed respawn areas in multiple levels
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Fixed a multiplayer checkpoint in The Cursed Manor
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Fixed a puzzle starting in an incorrect state in Haunted Tombs
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Fixed a cloud collapsing in Heroes' Dream
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Fixed a frozen mushroom in Gislan's Dream
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Fixed a puzzle in Owl's Dream to disable electricity after the puzzle is completed
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Fixed a platform which could be stomped through in Owl's Dream
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Fixed a Stomp related bug in Cornelius's Dream
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Fixed an issue where the vault door could not open if a player stood on it in Cornelius's Dream
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Fixed a crystal platform that could cause the player to move outside of the play area
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Fixed an issue where EXP containers could roll off the map
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Reverted a fix to Pistons which was not working as intended
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Made keys heavier to prevent players from flying with them
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Fixed a bug related to the Fairy Rope
Other fixes
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Minor camera adjustments
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Minor fixes to some ledge grab issues
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Minor fix to a branch in Rudolfus's Dream
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Minor fix to a swing puzzle in Moonlit Forests
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Minor changes to Shaders, Lighting and Bloom effects
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Many small Art adjustments
Let us know if you run into any issues after this patch update. You can contact us directly at support@frozenbyte.com or by posting in (https://steamcommunity.com/app/690640/discussions/0/1630790987602053554/).
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