Half-Life 1 update released
We have updated the public release of Half-Life. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are:
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Added support for a crcclientdll key in liblist.gam to turn client.dll crc checking back on, useful for 3rd party mods
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Make sure the Close button has keyboard focus when you see the disconnection dialog
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Made the play command obey speak_enabled cvar
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Door movement sound fixes, make sure you stop playing the moving sound if you get disrupted
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Fixed hang when loading maps with corrupt entity data
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Fixed being unable to load map resource files if they started with the UTF-8 BOM
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Fixed audio artifact in sound track Nuclear Mission Jam
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Fixed hud_centerid to apply correctly in Half-Life 1 games
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Fixed crash if you hit retry while in control of a func_tank
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Fixed sprays not loading from the correct path causing them not to update
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Fixed a crash if you started a local multiplayer game, disconnected and then loaded a save game
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