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Half-Life 1 update released

We have updated the public release of Half-Life. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:

  • Added support for a crcclientdll key in liblist.gam to turn client.dll crc checking back on, useful for 3rd party mods

  • Make sure the Close button has keyboard focus when you see the disconnection dialog

  • Made the play command obey speak_enabled cvar

  • Door movement sound fixes, make sure you stop playing the moving sound if you get disrupted

  • Fixed hang when loading maps with corrupt entity data

  • Fixed being unable to load map resource files if they started with the UTF-8 BOM

  • Fixed audio artifact in sound track Nuclear Mission Jam

  • Fixed hud_centerid to apply correctly in Half-Life 1 games

  • Fixed crash if you hit retry while in control of a func_tank

  • Fixed sprays not loading from the correct path causing them not to update

  • Fixed a crash if you started a local multiplayer game, disconnected and then loaded a save game

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