Half-Life 1 updated
We have updated the public release of Half-Life. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are:
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Added "con_mono" convar, when set to 1 a monospaced font is used in the console. When toggling this value you must restart the game for it to take effect.
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Fixed dedicated server logs so they don't go into _addon or _download folders by mistake
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Fixed game directory not being set correctly under Mac OS X or Linux
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Fixed music tracks to correctly play across level change and to not stop (or restart) at unexpected times
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Clamped health values to fix display issues when it dropped below 1 or above 255
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Draw the "Paused" message when you pause the game
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Fixed custom game menus (like ones displayed by AMXModX) not rendering correctly
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Updated sound track to 44kHz, 128kbit MP3 for better listening experience
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Fixed test microphone button not working
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Updated SDL drop, fixes some mouse input issues
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Fixed 3rd party mods that use the base Half-Life 1 client.dll having bad mouse input behavior
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Fixed view jumping when coming in and our of VGUI1 menus under Half-Life, Team Fortress Classic and DeathMatch Classic
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