Development Build 85.8193.33
Hello,
this beta build is following the previous patch .32, with a few critical fixes:
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Fixed local multiplayer failing with error 110622.
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Fixed a crash when some PLT textures failed to load.
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Fixed area tile source lights showing up as red when they previously were off after a game save & load.
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Fixed some pathfinding regressions where creatures had difficulties leaving corridors/rooms.
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Fixed a crash in the GetPlayerDeviceProperty script call when passing in an invalid player object.
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Updated Steam SDK to version 152. This should fix the Mac M1 build not running natively when launched from Steam.
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Added a message box when the user directory fails to initialise (instead of crashing). This is most commonly caused by Antivirus preventing write access to the Documents directory.
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