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Development Build 85.8193.33

Hello,

this beta build is following the previous patch .32, with a few critical fixes:

  • Fixed local multiplayer failing with error 110622.

  • Fixed a crash when some PLT textures failed to load.

  • Fixed area tile source lights showing up as red when they previously were off after a game save & load.

  • Fixed some pathfinding regressions where creatures had difficulties leaving corridors/rooms.

  • Fixed a crash in the GetPlayerDeviceProperty script call when passing in an invalid player object.

  • Updated Steam SDK to version 152. This should fix the Mac M1 build not running natively when launched from Steam.

  • Added a message box when the user directory fails to initialise (instead of crashing). This is most commonly caused by Antivirus preventing write access to the Documents directory.

Читать в Steam ↗

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